<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Increase Space Loot RE Bonus]]></title><description><![CDATA[<p dir="auto">Increasing the Reverse Engineer bonus from the original Live values which are.</p>
<p dir="auto">Level 1 components: +1%<br />
2-3: 2%<br />
4-5: 3%<br />
6-7: 4%<br />
8-9: 5%<br />
10: 6%</p>
<p dir="auto">I'm proposing increasing this percentage by 1% to be on par with the values you get from SWG:Legends when you put 2 points into Reverse Engineering skill from Trader expertise.<br />
Either by adjusting it manually (without the need to spend points to get the 1% bonus), or adding it through an additional box in either shipwright or the reverse engineer professions.</p>
<p dir="auto">The new bonuses would look like this</p>
<p dir="auto">Level 1 components: +2%<br />
2-3: 3%<br />
4-5: 4%<br />
6-7: 5%<br />
8: 6%<br />
9-10: 7%</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/48/increase-space-loot-re-bonus</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 16:43:18 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/48.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 20 Oct 2023 16:51:38 GMT</pubDate><ttl>60</ttl></channel></rss>