<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Mustafar weapons]]></title><description><![CDATA[<p dir="auto">A request to have some of the Mustafar weapons be deconstruct-able/craft-able. Add all of the Malevolent CY-M, AK, and HK lines plus a few others. As a 1% weapon. Since these are special weapons adding a slot in the schematic for a special subcomponent that can be purchased off the Mustafar vendor for 1 Mustafar token (I think none of these can be made in the cube).<br />
Malevolent Lance<br />
Malevolent Heavy Sword<br />
Malevolent Obsidian Sword<br />
Malevolent Razorknuckler<br />
Malevolent Flamethrower<br />
Malevolent Bowcaster<br />
Malevolent Renegade Pistol<br />
AK-Prime Rifle<br />
AK-Prime Rocket Launcher<br />
HK-47 Disruptor<br />
HK-47 Intimidator<br />
HK-47 Sword<br />
HK-47 Lance<br />
HK-47 Knuckler<br />
CY-M Carbine<br />
CY-M Ink Rifle<br />
CY-M Sword<br />
Mustafarian Modified Disruptor Pistol<br />
Doombringer DP-23<br />
Doom Bringer Obsidian Sword<br />
GLC<br />
Devastator Acid launcher<br />
Devastator Lava Cannon<br />
Also, I would like to see some of the Geo cave weapons back in the game such as the Geo sonic pistol..<br />
Thanks for considering.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/466/mustafar-weapons</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 12:53:47 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/466.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 31 May 2024 17:04:25 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Mustafar weapons on Sat, 01 Jun 2024 14:33:52 GMT]]></title><description><![CDATA[<p dir="auto">Yup....geo pistol is iconic</p>
]]></description><link>https://swgevolve.com/forums/post/1449</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1449</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Sat, 01 Jun 2024 14:33:52 GMT</pubDate></item><item><title><![CDATA[Reply to Mustafar weapons on Sat, 01 Jun 2024 14:19:34 GMT]]></title><description><![CDATA[<p dir="auto">I think all the items should be recrafted and the geo cave weapons should be added the sonic pistol is the best love the sound coming out of it.  You can always just add the skins to the trader vender for the WS to have options to make the weapon look like musty weapons.</p>
]]></description><link>https://swgevolve.com/forums/post/1448</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1448</guid><dc:creator><![CDATA[Tdeadly]]></dc:creator><pubDate>Sat, 01 Jun 2024 14:19:34 GMT</pubDate></item><item><title><![CDATA[Reply to Mustafar weapons on Sat, 01 Jun 2024 14:04:23 GMT]]></title><description><![CDATA[<p dir="auto">I support this....more variety/choices for players and more opportunities for our crafters to make creds</p>
]]></description><link>https://swgevolve.com/forums/post/1447</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1447</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Sat, 01 Jun 2024 14:04:23 GMT</pubDate></item><item><title><![CDATA[Reply to Mustafar weapons on Sat, 01 Jun 2024 14:00:33 GMT]]></title><description><![CDATA[<p dir="auto">All of this.  There's a really short list right now of weapons worth crafting, and some diversity would be really nice.</p>
]]></description><link>https://swgevolve.com/forums/post/1446</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1446</guid><dc:creator><![CDATA[Rimy]]></dc:creator><pubDate>Sat, 01 Jun 2024 14:00:33 GMT</pubDate></item></channel></rss>