<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Improvement to Less Popular Buff Items]]></title><description><![CDATA[<p dir="auto">Would be nice to see these buff items get used more.<br />
Some could really use an adjustment to there cooldown, duration, or buff slot location.</p>
<p dir="auto">Wild Force Shard (Red) (60min CD, 3min DR)<br />
Wild Force Shard (Blue) (60min CD, 5min DR)<br />
Shard of the Serpent (60min CD, 5min DR)<br />
Sith Holocron (60min CD, 3min DR)<br />
Anti Mobility Dampening Device (30min CD, 20s DR)<br />
Sprint Enhancement Stim (30min CD, 1min DR)<br />
Mustafarian Distance Globe (2min CD, 1min DR)<br />
Old Republic Repulsion Generator (30min CD, 20s DR)<br />
Cooling Spray Unit (30min CD, 30s DR)<br />
Synaptic Stimulation Collar  (30min CD, 30s DR)<br />
Revitalization Pack (30min CD, 3min DR)<br />
Shard of Retaliation (15min CD, 3min DR)<br />
Lair Crystal (15min CD, 2min DR)</p>
<p dir="auto">CD-Cooldown<br />
DR-Duration</p>
<p dir="auto">Any chance we could throw some love and consideration there way?</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/426/improvement-to-less-popular-buff-items</link><generator>RSS for Node</generator><lastBuildDate>Mon, 17 Aug 2026 02:36:26 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/426.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 16 May 2024 22:34:39 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Improvement to Less Popular Buff Items on Tue, 28 May 2024 01:29:12 GMT]]></title><description><![CDATA[<p dir="auto">I made a similar suggestion here, but for the chu gon dar cube buffs <a href="https://www.swgevolve.com/threads/254/" rel="nofollow ugc">https://www.swgevolve.com/threads/254/</a></p>
<p dir="auto"><em>Historical reactions: Like × 2</em></p>
]]></description><link>https://swgevolve.com/forums/post/1326</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1326</guid><dc:creator><![CDATA[Vikingmando]]></dc:creator><pubDate>Tue, 28 May 2024 01:29:12 GMT</pubDate></item><item><title><![CDATA[Reply to Improvement to Less Popular Buff Items on Mon, 27 May 2024 22:39:03 GMT]]></title><description><![CDATA[<p dir="auto">Big fan of this!</p>
<p dir="auto">I've noticed almost all the chu gon dar cube items overlap with musty injector. There is little reason to invest time into getting <a href="'https://www.swgjunkyard.com/cube/output/item_tow_fire_res_abs_02_06'" rel="nofollow ugc">this</a> when it gives the same amount of points as the injector. I'd like to see those types of items on their own slot.</p>
<p dir="auto"><a href="'https://www.swgjunkyard.com/cube/output/item_tow_cube_combo_ds_02_05'" rel="nofollow ugc">True Strike Multi-Retaliation Device</a> also overlaps with Injector, thought it would give some sort of reflecting ability like on Resto. Didn't seem to work at all <img src="https://swgevolve.com/forums/assets/plugins/nodebb-plugin-emoji/emoji/android/1f914.png?v=ef0d8104f08" class="not-responsive emoji emoji-android emoji--thinking_face" style="height:23px;width:auto;vertical-align:middle" title="🤔" alt="🤔" /></p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/1325</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1325</guid><dc:creator><![CDATA[Karrec]]></dc:creator><pubDate>Mon, 27 May 2024 22:39:03 GMT</pubDate></item><item><title><![CDATA[Reply to Improvement to Less Popular Buff Items on Fri, 17 May 2024 14:20:19 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Yatoya, post: 1423, member: 1107 wrote:</strong></p>
<p dir="auto">Would be nice to see these buff items get used more.<br />
Some could really use an adjustment to there cooldown, duration, or buff slot location.</p>
<p dir="auto">Wild Force Shard (Red) (60min CD, 3min DR)<br />
Wild Force Shard (Blue) (60min CD, 5min DR)<br />
Shard of the Serpent (60min CD, 5min DR)<br />
Sith Holocron (60min CD, 3min DR)<br />
Anti Mobility Dampening Device (30min CD, 20s DR)<br />
Sprint Enhancement Stim (30min CD, 1min DR)<br />
Mustafarian Distance Globe (2min CD, 1min DR)<br />
Old Republic Repulsion Generator (30min CD, 20s DR)<br />
Cooling Spray Unit (30min CD, 30s DR)<br />
Synaptic Stimulation Collar  (30min CD, 30s DR)<br />
Revitalization Pack (30min CD, 3min DR)<br />
Shard of Retaliation (15min CD, 3min DR)<br />
Lair Crystal (15min CD, 2min DR)</p>
<p dir="auto">CD-Cooldown<br />
DR-Duration</p>
<p dir="auto">Any chance we could throw some love and consideration there way?</p>
</blockquote>
<p dir="auto">I do feel that there are a lot of buffs in game that done get used. I think it would be a good idea to maybe change the stats or effects that they have to be more suited for this servers play style.</p>
]]></description><link>https://swgevolve.com/forums/post/1324</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1324</guid><dc:creator><![CDATA[PuddinPantz]]></dc:creator><pubDate>Fri, 17 May 2024 14:20:19 GMT</pubDate></item></channel></rss>