<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[TC Patch Notes - 5/13/2024]]></title><description><![CDATA[<p dir="auto"><strong>Vendors:</strong></p>
<ul>
<li>Adjusted script on Jedi Cloaks that should allow them to persist when decorated on a vendor.</li>
</ul>
<p dir="auto"><strong>Stat Page:</strong></p>
<ul>
<li>Pulling and storing pets should trigger the stat page to update quicker.</li>
</ul>
<p dir="auto"><strong>Bounty Hunter:</strong></p>
<ul>
<li>Removed the ability to pull players from houses due to multiple concerns.</li>
</ul>
<p dir="auto"><strong>Mounts:</strong></p>
<ul>
<li>Jetpacks, Sith Speeders, Geonosian Speeders and AV-21's have had their speeds increased to match the BARC speeds.</li>
</ul>
<p dir="auto"><strong>Duty Tokens:</strong></p>
<ul>
<li>Applied a fix that should correct when a mission awards more than 500 tokens</li>
</ul>
<p dir="auto"><strong>Other:</strong></p>
<ul>
<li>Socket Retrofit Tools should be blocked from being used on Lightsabers</li>
<li>Toolchests now craft with 80 slots like backpacks</li>
<li>All furniture containers will now craft with 80 slots</li>
<li>Add kick animation on IG88 start</li>
</ul>
<p dir="auto"><strong>Space Changes:</strong></p>
<ul>
<li>
<p dir="auto">Destroy Duties Tier 3 - 5 had their payouts adjusted to be more linear in progression following T1 and T2</p>
</li>
<li>
<p dir="auto">Fixed an issue with Rogue Droid duties attempting to spawn an invalid enemy, resulting in inability to complete the duty or progress.</p>
</li>
<li>
<p dir="auto">Fixed issues with Lok and Dantooine destroy duties having enemies not respective to their tier.</p>
</li>
<li>
<p dir="auto">Changed Z-95 droid command slot to Flight Computer instead of Astromech.</p>
</li>
<li>
<p dir="auto">Changed T-Wing droid command slot to Flight Computer instead of Astromech.</p>
</li>
<li>
<p dir="auto">Adjusted the TransGalMeg "Vaksai" Type 2's statistics to be identical to that of the Vaksai Type 1.</p>
</li>
<li>
<p dir="auto">Adjusted and buffed space loot drop chances across all fighters of all tiers.</p>
</li>
<li>
<p dir="auto">POBs, Gunships, and other larger ships will now have a chance to roll for loot the same number of times corresponding to their tier. (E.G. A YT-1300 Tier 3 can drop up to 3 components on kill.)</p>
</li>
<li>
<p dir="auto">Increased Midlithe collection bonus from 5 to 10.</p>
</li>
<li>
<p dir="auto">Increased Droid Command success chance average from 65 to 80</p>
</li>
<li>
<p dir="auto">Rebel NPC fighter Tiers 1-5 should now have correct textures and better distinguishing colors per tier.</p>
</li>
<li>
<p dir="auto">PvE Missile Damage multiplier up from x1 to x6</p>
</li>
<li>
<p dir="auto">Doubled the lootbox capacity for POBs and Gunships from 75 to 150 in anticipation for high tier convoys and content.</p>
</li>
<li>
<p dir="auto">Fixed the issue with No Trade being applied to the YT-2400 deed when generating and re-deeding the ship.</p>
</li>
<li>
<p dir="auto">Increased hyperspeed calculation speeds for pilot and co-pilot.</p>
</li>
<li>
<p dir="auto">From 40 to 20 for pilots.</p>
</li>
<li>
<p dir="auto">From 20 to 10 for co-pilots</p>
</li>
<li>
<p dir="auto">In space Helper/Covert/Overt registration timer decreased from 30 seconds to 10 seconds.</p>
</li>
<li>
<p dir="auto">Special Forces' extra timer decreased from 15 seconds to 10 seconds.</p>
</li>
<li>
<p dir="auto">Narrowed the window for Emergency Weapons:</p>
</li>
<li>
<p dir="auto">Before: 10 seconds to 90 seconds.</p>
</li>
<li>
<p dir="auto">After: 40 seconds to 60 seconds.</p>
</li>
</ul>
<p dir="auto"><strong>Jedi:</strong></p>
<ul>
<li>
<p dir="auto">Complete Tree Revamp</p>
</li>
<li>
<p dir="auto">FRS Tree Added (PvP Stat Increases Only)</p>
</li>
<li>
<p dir="auto">Innate FRS Bonuses Removed</p>
</li>
<li>
<p dir="auto">Stats on crafted robes have been removed</p>
</li>
<li>
<p dir="auto">Jedi can now wear a full suit of armor under their cloaks</p>
</li>
<li>
<p dir="auto">Stance/Focus Removed</p>
</li>
<li>
<p dir="auto">7 Jedi Forms Added</p>
</li>
<li>
<p dir="auto">Form 1: Shii-Cho:</p>
</li>
<li>
<p dir="auto">2% extra lightsaber damage but 10% less force powers damage.</p>
</li>
<li>
<p dir="auto">2% bonus per point spent in 4 boxes below.</p>
</li>
<li>
<p dir="auto">Form 2: Makashi:</p>
</li>
<li>
<p dir="auto">20% riposte but 15% more likely to get hit by a ranged attack.</p>
</li>
<li>
<p dir="auto">2% bonus per point spent in 4 boxes below.</p>
</li>
<li>
<p dir="auto">(bonus tier 3) 5% more force powers damage but 5% less healing per point spent in 4 boxes</p>
</li>
<li>
<p dir="auto">Form 3: Soresu:</p>
</li>
<li>
<p dir="auto">2% block chance, 2% parry, reduce all damage dealt by 25%.</p>
</li>
<li>
<p dir="auto">2% bonus defense per point spent in 4 boxes below.</p>
</li>
<li>
<p dir="auto">6% dodge on the final box.</p>
</li>
<li>
<p dir="auto">Form 4: Ataru:</p>
</li>
<li>
<p dir="auto">2% crit/hit chance/action from attacks/movement speed/chance to hit twice but 15% increase damage taken.</p>
</li>
<li>
<p dir="auto">2% bonus per point spent in 4 boxes below.</p>
</li>
<li>
<p dir="auto">Form 5: Shien:</p>
</li>
<li>
<p dir="auto">10% chance to reflect damage but reduce strikethrough and crit chance by 5%.</p>
</li>
<li>
<p dir="auto">5% bonus and 2% reduction per point spent in 4 boxes below.</p>
</li>
<li>
<p dir="auto">Form 6:</p>
</li>
<li>
<p dir="auto">Niman (balanced): 2% more damage, 2% healing, 2% defense</p>
</li>
<li>
<p dir="auto">2% bonus per point spent in 4 boxes below.</p>
</li>
<li>
<p dir="auto">(Bonus tier 3) increase healing by 10% per point spent, but reduce damage and defense by 5% per point spent for 4 points</p>
</li>
<li>
<p dir="auto">Form 7: Juyo:</p>
</li>
<li>
<p dir="auto">8% more lighstaber damage but action cost is 20% higher.</p>
</li>
<li>
<p dir="auto">2% increase damage per point spent in 4 boxes below.</p>
</li>
<li>
<p dir="auto">Several all new Jedi Abilities Added</p>
</li>
<li>
<p dir="auto">Overhead Slice - Strong single target ability that applies a bleed and an armor break to the opponent.</p>
</li>
<li>
<p dir="auto">Vigilant Strike - Strong AOE attack that applies a 3 second snare.</p>
</li>
<li>
<p dir="auto">Pommel Bash - Low damage ability that strikes the opponent in the head with a lightsaber and causes a chance to snare them in place.</p>
</li>
<li>
<p dir="auto">Disarming Slash - Ability with low damage, but stuns the target for 5 seconds. Ability has a 25 sec cooldown. (Under Shii-Cho)</p>
</li>
<li>
<p dir="auto">Duelist's Prowess - Offensive buff that has a 20% Increased Hit Chance for 5s. Buff has a 25 sec cooldown. (Under Makashi)</p>
</li>
<li>
<p dir="auto">Circle of Shelter - Defensive buff that redirects all damage from allies to the user for 10 seconds. Buff has a 45 sec cooldown. (Under Soresu)</p>
</li>
<li>
<p dir="auto">Impelling Force- Increase melee damage and movement speed by 20% for 15s. Buff has a 45 sec cooldown. (Under Ataru)</p>
</li>
<li>
<p dir="auto">Barrier of Blades - Defensive buff that has a 20% chance to reflect damage back to attacker for 10 seconds. Buff has a 45 sec cooldown. (Under Shien)</p>
</li>
<li>
<p dir="auto">Healing Grace - Healing a target will also heal yourself by 25%, active for 10 sec. Buff has a 45 sec cooldown. (Under Niman)</p>
</li>
<li>
<p dir="auto">Vornskr's Ferocity - Offensive buff that has a 15% damage increase for attacks but user will recieve 20% more damage for 10 seconds. Buff has a 30 sec cooldown. (Under Juyo)</p>
</li>
</ul>
<p dir="auto"><strong>Jewelry Set Changes:</strong></p>
<ul>
<li>
<p dir="auto">Frontmans and Steel Body Sets have been adjusted to better fit their respective tanking roles</p>
</li>
<li>
<p dir="auto">Enforcers Jewlery Set:</p>
</li>
<li>
<p dir="auto">Removed Ambush Bonuses</p>
</li>
<li>
<p dir="auto">Added Assault Damage Increase - 1% per piece</p>
</li>
<li>
<p dir="auto">Replaced 5 piece Ambush Action Cost Reduction (10) with 20% Assault Freeshot Chance</p>
</li>
<li>
<p dir="auto">Flawless Set:</p>
</li>
<li>
<p dir="auto">Testing a fix to flawless bead proc.</p>
</li>
<li>
<p dir="auto">Guardian Set:</p>
</li>
<li>
<p dir="auto">Removed ACR from Set Bonus</p>
</li>
<li>
<p dir="auto">Added Reflect Chance 5/10/15 to Set Bonus</p>
</li>
<li>
<p dir="auto">25 Contitution Per Piece</p>
</li>
<li>
<p dir="auto">25 Agility Per Piece</p>
</li>
<li>
<p dir="auto">1% damage taken to action per piece</p>
</li>
<li>
<p dir="auto">1% damage reflect per piece</p>
</li>
<li>
<p dir="auto">Jedi Sage Set:</p>
</li>
<li>
<p dir="auto">25 Contitution Per Piece</p>
</li>
<li>
<p dir="auto">1% Healing Potency Per Piece</p>
</li>
<li>
<p dir="auto">1% Jedi Heal ACR Per Piece</p>
</li>
<li>
<p dir="auto">1% Jedi Heal Fast Attack Per Piece</p>
</li>
<li>
<p dir="auto">3 Piece Bonus: +50 Stamina, 5% Increase to Jedi Heal</p>
</li>
<li>
<p dir="auto">4 Piece Bonus: +100 Stamina, 10% Increase to Jedi Heal, 5% Chance to Fast Attack with Jedi Heal</p>
</li>
<li>
<p dir="auto">5 Piece Bonus: +150 Stamina, 15% Increase to Jedi Heal, 10% Chance to Fast Attack with Jedi Heal</p>
</li>
<li>
<p dir="auto">Dark Fury Set:</p>
</li>
<li>
<p dir="auto">20% Piercing Energy Per Piece</p>
</li>
<li>
<p dir="auto">2% Lightning Duration Per Piece</p>
</li>
<li>
<p dir="auto">1% Force Powers Cooldown Per Piece</p>
</li>
<li>
<p dir="auto">1% Force Powers Damage Per Piece</p>
</li>
<li>
<p dir="auto">3 Piece Bonus: 1% Force Powers Cooldown, 5% Action Cost Reduction</p>
</li>
<li>
<p dir="auto">4 Piece Bonus: 2% Force Powers Cooldown, 10% Action Cost Reduction, 10% Chance to reset the cooldown of Force Lightning or Force Shockwave, 10% Chance to reset the cooldown of Force Maelstrom</p>
</li>
<li>
<p dir="auto">5 Piece Bonus: 5% Force Powers Cooldown, 15% Action Cost Reduction, 20% Chance to reset the cooldown of Force Lightning or Force Shockwave, 20% Chance to reset the cooldown of Force Maelstrom, 100% Chance for Force Lightning Snare</p>
</li>
<li>
<p dir="auto">Duelist Set:</p>
</li>
<li>
<p dir="auto">25 Strength Per Piece</p>
</li>
<li>
<p dir="auto">1% Hit Chance Per Piece</p>
</li>
<li>
<p dir="auto">2% Saber Strike Damage Per Piece</p>
</li>
<li>
<p dir="auto">2% Saber Sweep Damage Per Piece</p>
</li>
<li>
<p dir="auto">1% Chance to Hit Twice Per Piece</p>
</li>
<li>
<p dir="auto">1% Riposte Chance Per Piece</p>
</li>
<li>
<p dir="auto">3 Piece Bonus: 1% Increase Movement Speed, 1% Chance to Hit Twice, 2s Flurry Cooldown, 5% Saber Strike Damage, 5% Saber Sweep Damage</p>
</li>
<li>
<p dir="auto">4 Piece Bonus: 2% Increase Movement Speed, 2% Chance to Hit Twice, 4s Flurry Cooldown, 10% Saber Strike Damage, 10% Saber Sweep Damage</p>
</li>
<li>
<p dir="auto">5 Piece Bonus: 5% Increase Movement Speed, 5% Chance to Hit Twice, 6s Flurry Cooldown, 15% Saber Strike Damage, 15% Saber Sweep Damage</p>
</li>
</ul>
]]></description><link>https://swgevolve.com/forums/topic/418/tc-patch-notes-5-13-2024</link><generator>RSS for Node</generator><lastBuildDate>Sat, 15 Aug 2026 17:46:56 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/418.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 14 May 2024 02:13:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to TC Patch Notes - 5/13/2024 on Wed, 15 May 2024 01:43:43 GMT]]></title><description><![CDATA[<p dir="auto">Fixed Issue Preventing Point Spending in Force Agility</p>
<p dir="auto">Armor Protections from equipped armor now apply to Jedi until they invest one point into Innate Armors</p>
<p dir="auto">Testing change that should prevent Stance/Focus magically reappearing upon death</p>
<p dir="auto">Added additional options to the Jedi option on the FROG Tool</p>
<p dir="auto">Fixed an issue with training Expertise on the FRS and Forms Pages</p>
<p dir="auto">Fixed an issue that incorrectly let people drop expertise pages</p>
<p dir="auto">Increased Force Powers Damage of Dark Fury from 1% to 2% per piece</p>
<p dir="auto">Increased Force Powers Damage of Makashi Bonus Form from 5% to 8% per point spent</p>
]]></description><link>https://swgevolve.com/forums/post/1292</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1292</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 15 May 2024 01:43:43 GMT</pubDate></item></channel></rss>