<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Increasing the Damage/Durability of Invasion/GCW Base Defenses]]></title><description><![CDATA[<p dir="auto">As the title implies, I don't believe these have been updated and are still running off of the base values. Increasing these would make Invasions more viable as Organic PvP events again and provide an alternative from the usual Battlefields/Restuss events. I would recommend doubling or possibly tripling the current stats for the defenses.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/390/increasing-the-damage-durability-of-invasion-gcw-base-defenses</link><generator>RSS for Node</generator><lastBuildDate>Mon, 17 Aug 2026 09:42:07 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/390.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 28 Apr 2024 21:49:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Increasing the Damage/Durability of Invasion/GCW Base Defenses on Mon, 21 Jul 2025 08:02:09 GMT]]></title><description><![CDATA[<p dir="auto">A good solution may be to make the NPC's harder but reduce the amount of NPC's to help with the FPS drop.</p>
]]></description><link>https://swgevolve.com/forums/post/1229</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1229</guid><dc:creator><![CDATA[orton]]></dc:creator><pubDate>Mon, 21 Jul 2025 08:02:09 GMT</pubDate></item><item><title><![CDATA[Reply to Increasing the Damage/Durability of Invasion/GCW Base Defenses on Sun, 20 Jul 2025 16:18:27 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Right, post: 3199, member: 909 wrote:</strong></p>
<p dir="auto">Bump on this - Vlu, Alishiana, Mediocre, and I were talking about how it would be much appreciated for these NPCs/turrets/barricades to be like 2-3x stronger than they currently are.</p>
</blockquote>
<p dir="auto">Definitely second this! NPCs especially need buffed but everything being buffed would be ideal! Watching one Jedi destroy and solo the General is quite demoralizing after spending hours putting points into the zone!</p>
]]></description><link>https://swgevolve.com/forums/post/1228</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1228</guid><dc:creator><![CDATA[SatanicMonk]]></dc:creator><pubDate>Sun, 20 Jul 2025 16:18:27 GMT</pubDate></item><item><title><![CDATA[Reply to Increasing the Damage/Durability of Invasion/GCW Base Defenses on Sat, 19 Jul 2025 22:13:52 GMT]]></title><description><![CDATA[<p dir="auto">It’s a good idea, but I believe we would need to fully develop the defense side and perhaps increase the level of the non-playable characters (NPCs) a bit. Unless, of course, we can build to a total level of 125 for defense.</p>
<p dir="auto">For the attacking side, we only go up to 110. Since you’re trying to take over, you’ll have a bit of an uphill battle to fight.</p>
]]></description><link>https://swgevolve.com/forums/post/1227</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1227</guid><dc:creator><![CDATA[Tdeadly]]></dc:creator><pubDate>Sat, 19 Jul 2025 22:13:52 GMT</pubDate></item><item><title><![CDATA[Reply to Increasing the Damage/Durability of Invasion/GCW Base Defenses on Sat, 19 Jul 2025 21:13:42 GMT]]></title><description><![CDATA[<p dir="auto">Bump on this - Vlu, Alishiana, Mediocre, and I were talking about how it would be much appreciated for these NPCs/turrets/barricades to be like 2-3x stronger than they currently are.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/1226</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1226</guid><dc:creator><![CDATA[Right]]></dc:creator><pubDate>Sat, 19 Jul 2025 21:13:42 GMT</pubDate></item><item><title><![CDATA[Reply to Increasing the Damage/Durability of Invasion/GCW Base Defenses on Wed, 08 May 2024 09:08:39 GMT]]></title><description><![CDATA[<p dir="auto">Yeah they a pretty squishy! Although I was surprised by how laggy (FPS, not packet loss) the Bestine invasion was today with like 8v8 and a small buildup of defenses/offenses. Might need to address that concurrently, assuming they were indeed a significant factor.</p>
]]></description><link>https://swgevolve.com/forums/post/1225</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1225</guid><dc:creator><![CDATA[Right]]></dc:creator><pubDate>Wed, 08 May 2024 09:08:39 GMT</pubDate></item></channel></rss>