<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Grenades]]></title><description><![CDATA[<p dir="auto">Would it be possible to have the entry boxes to grenadier put into brawler as is in marksman?  That way you could run a melee build without having to put 8 points into marksman.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/389/grenades</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 22:34:28 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/389.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 27 Apr 2024 22:04:22 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Grenades on Mon, 29 Apr 2024 23:16:16 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Vikingmando, post: 1286, member: 223 wrote:</strong></p>
<p dir="auto">I will vote yes on the condition that your grenades are no longer ranged. You can only drop them at your feet and they also deal damage to the user.</p>
</blockquote>
<p dir="auto">That is a good compromise. So throw distance is, 5-10m? What about blast radius? Would be shitty if it was also 5-10m. Currently its 30m throw, 35m radius?</p>
]]></description><link>https://swgevolve.com/forums/post/1223</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1223</guid><dc:creator><![CDATA[Hellion493]]></dc:creator><pubDate>Mon, 29 Apr 2024 23:16:16 GMT</pubDate></item><item><title><![CDATA[Reply to Grenades on Mon, 29 Apr 2024 23:03:41 GMT]]></title><description><![CDATA[<p dir="auto">I will vote yes on the condition that your grenades are no longer ranged. You can only drop them at your feet and they also deal damage to the user.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/1222</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1222</guid><dc:creator><![CDATA[Vikingmando]]></dc:creator><pubDate>Mon, 29 Apr 2024 23:03:41 GMT</pubDate></item><item><title><![CDATA[Reply to Grenades on Mon, 29 Apr 2024 22:44:36 GMT]]></title><description><![CDATA[<p dir="auto">I don't see the point or reasoning behind allowing brawler to have access to a ranged profession without investment into marksman.</p>
]]></description><link>https://swgevolve.com/forums/post/1221</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1221</guid><dc:creator><![CDATA[NORD]]></dc:creator><pubDate>Mon, 29 Apr 2024 22:44:36 GMT</pubDate></item><item><title><![CDATA[Reply to Grenades on Mon, 29 Apr 2024 22:24:49 GMT]]></title><description><![CDATA[<p dir="auto">Seems fair and logical to me. Only way you wouldn't want melee and grenades together is in real life. Voted yes.</p>
]]></description><link>https://swgevolve.com/forums/post/1220</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1220</guid><dc:creator><![CDATA[Hellion493]]></dc:creator><pubDate>Mon, 29 Apr 2024 22:24:49 GMT</pubDate></item><item><title><![CDATA[Reply to Grenades on Mon, 29 Apr 2024 19:09:31 GMT]]></title><description><![CDATA[<p dir="auto">/bump</p>
]]></description><link>https://swgevolve.com/forums/post/1219</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1219</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Mon, 29 Apr 2024 19:09:31 GMT</pubDate></item></channel></rss>