<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Enforcer's Set Revamp]]></title><description><![CDATA[<p dir="auto">Is there anyway to change the Enforcer Set's Ambush mods to another carbineer special?  The set goes to Master Carbineer but the Ambush line is in the Rifles Skill Tree.  Maybe take the Ambush off and add a slight chance at a Assault reset or something that is at least in the carbineer skill tree.</p>
<p dir="auto"><em>Historical reactions: Like × 2</em></p>
]]></description><link>https://swgevolve.com/forums/topic/370/enforcer-s-set-revamp</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 11:07:34 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/370.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 20 Apr 2024 23:01:09 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Enforcer's Set Revamp on Sun, 12 May 2024 12:43:02 GMT]]></title><description><![CDATA[<p dir="auto">Changed with the next TC Patch:</p>
<p dir="auto">Enforcers Jewlery Set:</p>
<p dir="auto">Removed Ambush Bonuses<br />
Added Assault Damage Increase - 1% per piece<br />
Replaced 5 piece Ambush Action Cost Reduction (10) with 20% Assault Freeshot Chance</p>
]]></description><link>https://swgevolve.com/forums/post/1122</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1122</guid><dc:creator><![CDATA[Rezec]]></dc:creator><pubDate>Sun, 12 May 2024 12:43:02 GMT</pubDate></item><item><title><![CDATA[Reply to Enforcer's Set Revamp on Fri, 26 Apr 2024 17:53:59 GMT]]></title><description><![CDATA[<p dir="auto">Thank you <img src="https://swgevolve.com/forums/assets/plugins/nodebb-plugin-emoji/emoji/android/1f44d.png?v=ef0d8104f08" class="not-responsive emoji emoji-android emoji--+1" style="height:23px;width:auto;vertical-align:middle" title="👍" alt="👍" /></p>
]]></description><link>https://swgevolve.com/forums/post/1121</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1121</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Fri, 26 Apr 2024 17:53:59 GMT</pubDate></item><item><title><![CDATA[Reply to Enforcer's Set Revamp on Fri, 26 Apr 2024 16:43:32 GMT]]></title><description><![CDATA[<p dir="auto">Yes, this was overlooked. Will revamp that set in the next patch.</p>
]]></description><link>https://swgevolve.com/forums/post/1120</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1120</guid><dc:creator><![CDATA[Rezec]]></dc:creator><pubDate>Fri, 26 Apr 2024 16:43:32 GMT</pubDate></item><item><title><![CDATA[Reply to Enforcer's Set Revamp on Fri, 26 Apr 2024 13:13:36 GMT]]></title><description><![CDATA[<p dir="auto">I actually never realized this till now. Thanks for pointing it out! I agree that this should be either changed or updated in some capacity.</p>
]]></description><link>https://swgevolve.com/forums/post/1119</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1119</guid><dc:creator><![CDATA[Vikingmando]]></dc:creator><pubDate>Fri, 26 Apr 2024 13:13:36 GMT</pubDate></item><item><title><![CDATA[Reply to Enforcer's Set Revamp on Fri, 26 Apr 2024 12:24:46 GMT]]></title><description><![CDATA[<p dir="auto">Bump...may have been overlooked</p>
]]></description><link>https://swgevolve.com/forums/post/1118</link><guid isPermaLink="true">https://swgevolve.com/forums/post/1118</guid><dc:creator><![CDATA[mediocrebh]]></dc:creator><pubDate>Fri, 26 Apr 2024 12:24:46 GMT</pubDate></item></channel></rss>