<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Dark Fury/ Force Lightning fix]]></title><description><![CDATA[<p dir="auto">Soo ive been doing alot of testing with dark fury and force lightning.. ive notice with or without dark fury at rank 3 frs its a 3 second cooldown period on force lightning. I have also noticed force lightning is capped(at my rank atleast) at 5428 damage unless you roll a crit and is garunteed to miss 2 out of 3 times 95% of the time the other rolls being RNG... maybe swap out on dark fury the cooldown reduction on force lightning to a chance to hit bonus with lightning to fix both? Also force shockwave either increased damage or removed from dark fury and swapped with force drain or maelstrom.</p>
]]></description><link>https://swgevolve.com/forums/topic/240/dark-fury-force-lightning-fix</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 00:15:42 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/240.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 28 Feb 2024 14:08:45 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 16:30:02 GMT]]></title><description><![CDATA[<p dir="auto">Although all that being said, the chance to reset should not roll off a maelstrom if it’s not going to reset maelstrom. That just forces a reset on shockwave and lightning before they are even on cooldown.</p>
]]></description><link>https://swgevolve.com/forums/post/706</link><guid isPermaLink="true">https://swgevolve.com/forums/post/706</guid><dc:creator><![CDATA[Griffy]]></dc:creator><pubDate>Wed, 28 Feb 2024 16:30:02 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 16:27:06 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Xaruul, post: 651, member: 545 wrote:</strong></p>
<p dir="auto">Soo ive been doing alot of testing with dark fury and force lightning.. ive notice with or without dark fury at rank 3 frs its a 3 second cooldown period on force lightning. I have also noticed force lightning is capped(at my rank atleast) at 5428 damage unless you roll a crit and is garunteed to miss 2 out of 3 times 95% of the time the other rolls being RNG... maybe swap out on dark fury the cooldown reduction on force lightning to a chance to hit bonus with lightning to fix both? Also force shockwave either increased damage or removed from dark fury and swapped with force drain or maelstrom.</p>
</blockquote>
<p dir="auto">The damage is capped per rank. It has always been like that here, it’s something that I brought up and discussed early on with Rezec. My shockwaves hit for 5k+ after armors pretty consistently and is one of my most damaging abilities over time.</p>
]]></description><link>https://swgevolve.com/forums/post/705</link><guid isPermaLink="true">https://swgevolve.com/forums/post/705</guid><dc:creator><![CDATA[Griffy]]></dc:creator><pubDate>Wed, 28 Feb 2024 16:27:06 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:28:10 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>NORD, post: 659, member: 16 wrote:</strong></p>
<p dir="auto">The same could be said of many, if not all, single target abilities against certain pvp targets. That's just the nature of the beast with people having such high dodge/parry and single target attacks.</p>
</blockquote>
<p dir="auto">I mean at the very least CDR of lightning needs swapped out its 3 sec regardless with DF or not</p>
]]></description><link>https://swgevolve.com/forums/post/704</link><guid isPermaLink="true">https://swgevolve.com/forums/post/704</guid><dc:creator><![CDATA[Xaruul]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:28:10 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:26:39 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Xaruul, post: 658, member: 545 wrote:</strong></p>
<p dir="auto">Im not saying break it but its almost worthless to run since the cooldown reduction is worthless on DF and constantly missing in the rough number percentages.. of a full barrage it only did 18% of my damage.. maelstrom being 54% strikes and flurry being just under 30% and more hit attempts than any of the others as well</p>
</blockquote>
<p dir="auto">The same could be said of many, if not all, single target abilities against certain pvp targets. That's just the nature of the beast with people having such high dodge/parry and single target attacks.</p>
]]></description><link>https://swgevolve.com/forums/post/703</link><guid isPermaLink="true">https://swgevolve.com/forums/post/703</guid><dc:creator><![CDATA[NORD]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:26:39 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:25:05 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>NORD, post: 657, member: 16 wrote:</strong></p>
<p dir="auto">RNG being RNG, honestly. Considering that lightning bypasses armor and can crit, I would suggest not giving it a guaranteed "to hit" bonus.</p>
</blockquote>
<p dir="auto">Im not saying break it but its almost worthless to run since the cooldown reduction is worthless on DF and constantly missing in the rough number percentages.. of a full barrage it only did 18% of my damage.. maelstrom being 54% strikes and flurry being just under 30% and more hit attempts than any of the others as well</p>
]]></description><link>https://swgevolve.com/forums/post/702</link><guid isPermaLink="true">https://swgevolve.com/forums/post/702</guid><dc:creator><![CDATA[Xaruul]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:25:05 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:22:17 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Xaruul, post: 656, member: 545 wrote:</strong></p>
<p dir="auto">Its a mixed bag.. out of 150 hits 46 misses and 43 dodges</p>
</blockquote>
<p dir="auto">RNG being RNG, honestly. Considering that lightning bypasses armor and can crit, I would suggest not giving it a guaranteed "to hit" bonus.</p>
]]></description><link>https://swgevolve.com/forums/post/701</link><guid isPermaLink="true">https://swgevolve.com/forums/post/701</guid><dc:creator><![CDATA[NORD]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:22:17 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:21:10 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>NORD, post: 654, member: 16 wrote:</strong></p>
<p dir="auto">Is lightning missing, or being dodged/parried?</p>
</blockquote>
<p dir="auto">Its a mixed bag.. out of 150 hits 46 misses and 43 dodges</p>
]]></description><link>https://swgevolve.com/forums/post/700</link><guid isPermaLink="true">https://swgevolve.com/forums/post/700</guid><dc:creator><![CDATA[Xaruul]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:21:10 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:19:48 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Xaruul, post: 651, member: 545 wrote:</strong></p>
<p dir="auto">Soo ive been doing alot of testing with dark fury and force lightning.. ive notice with or without dark fury at rank 3 frs its a 3 second cooldown period on force lightning. I have also noticed force lightning is capped(at my rank atleast) at 5428 damage unless you roll a crit and is garunteed to miss 2 out of 3 times 95% of the time the other rolls being RNG... maybe swap out on dark fury the cooldown reduction on force lightning to a chance to hit bonus with lightning to fix both? Also force shockwave either increased damage or removed from dark fury and swapped with force drain or maelstrom.</p>
</blockquote>
<p dir="auto">If lightning is single target, then that is normal, becuase they are subject to dodge/parry. Maelstrom and shockwave hit very consistently as a result of them being AOE (not subject to dodge/parry).</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/post/699</link><guid isPermaLink="true">https://swgevolve.com/forums/post/699</guid><dc:creator><![CDATA[Ykeer]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:19:48 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:18:36 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Xaruul, post: 653, member: 545 wrote:</strong></p>
<p dir="auto">I tested on a target dummy with only 30% dodge and 12k armors.. so in theory i should be hitting 2/3 not missing 2/3.. ntm the clear damage cap. No one is gunna have less than 20 to 30% dodge or parry soo the damage cap is broken and the numbers dont seem to add up</p>
</blockquote>
<p dir="auto">Is lightning missing, or being dodged/parried?</p>
]]></description><link>https://swgevolve.com/forums/post/698</link><guid isPermaLink="true">https://swgevolve.com/forums/post/698</guid><dc:creator><![CDATA[NORD]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:18:36 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:17:27 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>NORD, post: 652, member: 16 wrote:</strong></p>
<p dir="auto">Lightning misses, or is dodged/parried? There's a big difference between those things. Lightning is a single target ability, so it is subject to being dodged/parried.</p>
</blockquote>
<p dir="auto">I tested on a target dummy with only 30% dodge and 12k armors.. so in theory i should be hitting 2/3 not missing 2/3.. ntm the clear damage cap. No one is gunna have less than 20 to 30% dodge or parry soo the damage cap is broken and the numbers dont seem to add up</p>
]]></description><link>https://swgevolve.com/forums/post/697</link><guid isPermaLink="true">https://swgevolve.com/forums/post/697</guid><dc:creator><![CDATA[Xaruul]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:17:27 GMT</pubDate></item><item><title><![CDATA[Reply to Dark Fury/ Force Lightning fix on Wed, 28 Feb 2024 14:11:13 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Xaruul, post: 651, member: 545 wrote:</strong></p>
<p dir="auto">Soo ive been doing alot of testing with dark fury and force lightning.. ive notice with or without dark fury at rank 3 frs its a 3 second cooldown period on force lightning. I have also noticed force lightning is capped(at my rank atleast) at 5428 damage unless you roll a crit and is garunteed to miss 2 out of 3 times 95% of the time the other rolls being RNG... maybe swap out on dark fury the cooldown reduction on force lightning to a chance to hit bonus with lightning to fix both? Also force shockwave either increased damage or removed from dark fury and swapped with force drain or maelstrom.</p>
</blockquote>
<p dir="auto">Lightning misses, or is dodged/parried? There's a big difference between those things. Lightning is a single target ability, so it is subject to being dodged/parried.</p>
]]></description><link>https://swgevolve.com/forums/post/696</link><guid isPermaLink="true">https://swgevolve.com/forums/post/696</guid><dc:creator><![CDATA[NORD]]></dc:creator><pubDate>Wed, 28 Feb 2024 14:11:13 GMT</pubDate></item></channel></rss>