<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Squad Leader's Artillery Strike Animation]]></title><description><![CDATA[<p dir="auto">Could the animations for the Mark 2 and Mark 3 of the Squad Leader's Artillery Strike be switched? The Mark 3 animation is a giant space laser and is easily avoided in PVP.</p>
]]></description><link>https://swgevolve.com/forums/topic/211/squad-leader-s-artillery-strike-animation</link><generator>RSS for Node</generator><lastBuildDate>Sat, 15 Aug 2026 03:36:28 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/211.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 23 Feb 2024 02:25:44 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Squad Leader's Artillery Strike Animation on Fri, 23 Feb 2024 14:01:55 GMT]]></title><description><![CDATA[<p dir="auto">You can run out of the AOE damage of SL's grenades/jesus beam. I do it all the time on regular NGE servers. Would not be opposed to this change.</p>
]]></description><link>https://swgevolve.com/forums/post/609</link><guid isPermaLink="true">https://swgevolve.com/forums/post/609</guid><dc:creator><![CDATA[Kratos]]></dc:creator><pubDate>Fri, 23 Feb 2024 14:01:55 GMT</pubDate></item><item><title><![CDATA[Reply to Squad Leader's Artillery Strike Animation on Fri, 23 Feb 2024 05:54:03 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Kenoi, post: 557, member: 1004 wrote:</strong></p>
<p dir="auto">Could the animations for the Mark 2 and Mark 3 of the Squad Leader's Artillery Strike be switched? The Mark 3 animation is a giant space laser and is easily avoided in PVP.</p>
</blockquote>
<p dir="auto">Once that animation hits, it is hitting. I don’t think there’s much avoiding it once it hits.</p>
]]></description><link>https://swgevolve.com/forums/post/608</link><guid isPermaLink="true">https://swgevolve.com/forums/post/608</guid><dc:creator><![CDATA[EllasDad]]></dc:creator><pubDate>Fri, 23 Feb 2024 05:54:03 GMT</pubDate></item></channel></rss>