<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Evolve Patch 9: QoL and Bug Fixes]]></title><description><![CDATA[<h1>Patch Notes</h1>
<h2>03/28/2023: QoL and Bug Fixes</h2>
<p dir="auto"><strong>Creature Handler:</strong></p>
<ul>
<li>You can now earn the skill "Improved Mending" (Credit Raum)</li>
</ul>
<p dir="auto"><strong>Bio-Engineer:</strong></p>
<ul>
<li>Medicine Assembly/Experimentation has been buffed in the skill tree (Credit Wishdokkta)</li>
</ul>
<p dir="auto">**Pistoleer: **</p>
<ul>
<li>Sure Shot Efficiency and Lethal aim now correctly require Novice Pistoleer (Credit Shotgun Charlie)</li>
</ul>
<p dir="auto"><strong>Commando:</strong></p>
<ul>
<li>It Burns! can now be used with other weapons. (Burn Down still requires HW) (Credit DWTerabyte)</li>
</ul>
<p dir="auto"><strong>Other:</strong></p>
<ul>
<li>Powerups now stack correctly without overriding over powerups (Credit Raum)</li>
<li>Fixed broken Rebel NPC at Dant Hidden Rebel Outpost (Credit WistayShlaio)</li>
<li>Allow the ability to examine multiple objects at once (Credit Raum)</li>
<li>Master Crafted EE3 Carbine and the Master Crafter DC 15 Rifle have had class restrictions removed (Credit DWTerabyte)</li>
<li>Squad Leader Stim crates now have a loot all option (Credit Sage)</li>
<li>Max Hopper retrieved increase from 100k to 1 million units of resources (Credit DWTerabyte)</li>
<li>Max Resource Container sizes increased to 100 million units of resources (Credit DWTerabyte)</li>
</ul>
]]></description><link>https://swgevolve.com/forums/topic/16/evolve-patch-9-qol-and-bug-fixes</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 11:07:41 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/16.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 28 Mar 2023 17:43:06 GMT</pubDate><ttl>60</ttl></channel></rss>