<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Chapter 6.1 - 07/04/2026]]></title><description><![CDATA[<p dir="auto"><img src="/forums/assets/uploads/xenforo/2192-122f83ae4ce9-1783133787832.png" alt="1783133787832.png" class=" img-fluid img-markdown" /></p>
<h2>Infrastructure &amp; Engine Modernization</h2>
<h3>Server &amp; Core Technology</h3>
<ul>
<li>
<p dir="auto">Fully migrated the game server to a <strong>64-bit architecture</strong> while maintaining compatibility with all existing databases and character data.</p>
</li>
<li>
<p dir="auto">Updated both the game server and chat server to build with the latest <strong>CMake</strong>, eliminating legacy compilation deprecation warnings.</p>
</li>
<li>
<p dir="auto">Completed multiple server-side optimization passes and resolved numerous memory leaks.</p>
</li>
<li>
<p dir="auto">Upgraded Java from <strong>Java 17 LTS</strong> to <strong>Java 25 LTS</strong> for improved long-term support, security, and performance.</p>
</li>
<li>
<p dir="auto">Modernized Oracle infrastructure:</p>
</li>
<li>
<p dir="auto">Oracle Client upgraded from <strong>18.3</strong> to <strong>23.26</strong></p>
</li>
<li>
<p dir="auto">Oracle Database upgraded from <strong>Oracle 19c</strong> to <strong>Oracle 26ai</strong></p>
</li>
</ul>
<p dir="auto">These upgrades greatly improve long-term maintainability, security, platform compatibility, and future development capabilities.</p>
<p dir="auto">[HR][/HR]</p>
<h2>Shared Account Bank</h2>
<h3>Account Storage</h3>
<ul>
<li>
<p dir="auto">Added a new <strong>Bank Manager</strong> NPC to Mos Eisley Bank.</p>
</li>
<li>
<p dir="auto">Introduced a <strong>Shared Account Bank</strong> accessible by all characters on the same account.</p>
</li>
<li>
<p dir="auto">Shared bank provides <strong>250 storage slots</strong>.</p>
</li>
<li>
<p dir="auto">Shared bank access is restricted to one character on the account at a time.</p>
</li>
<li>
<p dir="auto">Characters on the same account may now:</p>
</li>
<li>
<p dir="auto">Store <strong>No Trade Shared</strong> items inside the Shared Bank.</p>
</li>
<li>
<p dir="auto">Trade <strong>No Trade Shared</strong> items directly through the normal trade window.</p>
</li>
</ul>
<p dir="auto">[HR][/HR]</p>
<h2>Queue System Revamp</h2>
<h3>Battlefield Queue System</h3>
<ul>
<li>Completely rebuilt the Battlefield queue system.</li>
<li>Access via <strong>/battle</strong>.</li>
<li>Eliminates the old ready-check system that frequently caused players to miss queue pops.</li>
<li>Once matching teams are found, every player is automatically teleported into the battlefield after a short countdown.</li>
</ul>
<h3>Queue Types</h3>
<p dir="auto">Five matchmaking options are now available:</p>
<ul>
<li>Solo</li>
<li>Duo</li>
<li>Trio</li>
<li>Squad</li>
<li>Group (4+)</li>
</ul>
<p dir="auto">Direct matchmaking is used for Solo, Duo, Trio, and Squad queues.</p>
<p dir="auto">Group (4+) queues now use flexible matchmaking with a <strong>±2 player variance</strong>, allowing larger groups to find matches much more consistently.</p>
<p dir="auto">Examples:</p>
<ul>
<li>6-player groups may match against 6-8 player teams.</li>
<li>8-player groups may match against 6-10 player teams.</li>
</ul>
<p dir="auto">Additional matchmaking improvements include:</p>
<ul>
<li>Solo players may now join an already active battlefield if more than three minutes remain.</li>
</ul>
<h3>New Battlefield Commands</h3>
<ul>
<li>Added <strong>/battlequit</strong> to leave active battlefields.</li>
<li>Added <strong>/battleforfeit</strong> allowing teams to vote to surrender.</li>
<li>Winning teams receive rewards only if the battle has lasted longer than five minutes.</li>
</ul>
<p dir="auto">[HR][/HR]</p>
<h2>Looking For Group (LFG) System</h2>
<h3>Automatic Group Finder</h3>
<ul>
<li>
<p dir="auto">Added a brand-new <strong>LFG Queue System</strong> accessible through <strong>/instance</strong>.</p>
</li>
<li>
<p dir="auto">Automatically builds balanced groups consisting of:</p>
</li>
<li>
<p dir="auto">1 Tank</p>
</li>
<li>
<p dir="auto">1 Healer</p>
</li>
<li>
<p dir="auto">1 Group Assistance (GA)</p>
</li>
<li>
<p dir="auto">5 DPS</p>
</li>
<li>
<p dir="auto">Successfully matched groups are automatically formed and teleported into the selected instance.</p>
</li>
<li>
<p dir="auto">Removed legacy prerequisites for classic instances.</p>
</li>
</ul>
<p dir="auto">[HR][/HR]</p>
<h2>Mandalorian Improvements</h2>
<h3>Progression &amp; Rewards</h3>
<ul>
<li>Added new Banner rewards at lower Mandalorian ranks.</li>
<li>Added Banner rewards for the Mandalorian equivalent of General.</li>
<li>Added a BARC Speeder reward for the Mandalorian equivalent of Colonel.</li>
</ul>
<h3>Faction Integration</h3>
<ul>
<li>
<p dir="auto">Mandalorians currently On Leave may now speak with Imperial and Rebel recruiters to become <strong>Factional Helpers</strong>.</p>
</li>
<li>
<p dir="auto">Factional Helpers may now participate in:</p>
</li>
<li>
<p dir="auto">Empire quests</p>
</li>
<li>
<p dir="auto">Remembrance Day quests</p>
</li>
<li>
<p dir="auto">City Invasion content</p>
</li>
</ul>
<h3>Themepark Improvements</h3>
<ul>
<li>Updated text across multiple Mandalorian Themepark quests.</li>
<li>Revamped the Prelude quest to eliminate a major progression failure point.</li>
<li>Mandalorian crafting resources now correctly appear within crafting schematics.</li>
</ul>
<p dir="auto">[HR][/HR]</p>
<h2>Empire &amp; Remembrance Day</h2>
<h3>Seasonal Rewards</h3>
<ul>
<li>Added new <strong>2026 Statue Rewards</strong>.</li>
<li>Darth Vader and Princess Leia now properly recognize <strong>Factional Helpers</strong> when awarding the annual badge.</li>
</ul>
<p dir="auto">[HR][/HR]</p>
<h2>Bug Fixes &amp; Gameplay Improvements</h2>
<h3>General Fixes</h3>
<ul>
<li>Fixed an issue preventing shuttle tickets from being purchased in player cities.</li>
<li>Fixed Rank 3 shuttles not appearing correctly in the Ticket/ITV interface.</li>
<li>Fixed multiple quest progression issues.</li>
<li>Fixed Endor and Dathomir Space Stations missing Homing Beacon travel options.</li>
<li>Fixed an issue affecting the attack range of 6th Generation Polearms.</li>
<li>Fixed Mandalorian resources not displaying correctly in crafting schematics.</li>
<li>Fixed various combat stances from reapplying after players had disabled them.</li>
<li>Addressed several server-side performance issues and memory leaks to improve overall stability.</li>
</ul>
<p dir="auto">[HR][/HR]</p>
<h2>Looking Ahead</h2>
<p dir="auto">During development of this update, a significant amount of engineering time was dedicated to modernizing the core technology that powers the game. These backend improvements—including the migration to a 64-bit server architecture, extensive performance optimizations, infrastructure upgrades, and continued development of the upcoming <strong>64-bit DirectX 11 client</strong>—represent one of the largest technical overhauls the project has undergone.</p>
<p dir="auto">As a result, the next <strong>five chapters of the Mandalorian Themepark</strong> were not able to make this patch. Rather than rush unfinished content, we've chosen to continue polishing these quests so they meet the quality we expect.</p>
<p dir="auto">With the majority of the foundational engineering work now behind us, development can return to delivering new gameplay content at a much faster pace. The remaining Mandalorian Themepark chapters, along with the new <strong>64-bit DirectX 11 client</strong>, are already well underway and are planned for an upcoming release.</p>
<p dir="auto">Thank you to everyone who has continued testing, providing feedback, and supporting the project as we build a stronger foundation for the future of SWG Evolve.</p>
<p dir="auto"><em>Historical reactions: Like × 1</em></p>
]]></description><link>https://swgevolve.com/forums/topic/1393/chapter-6.1-07-04-2026</link><generator>RSS for Node</generator><lastBuildDate>Thu, 13 Aug 2026 23:05:55 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/1393.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 04 Jul 2026 03:04:27 GMT</pubDate><ttl>60</ttl></channel></rss>