<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[New Exotics for armor bits]]></title><description><![CDATA[<p dir="auto">simple request for<br />
-Medical assembly bit<br />
-Medical experimentation bit<br />
-Creature Knowlage<br />
I'll add more as i think of them.</p>
]]></description><link>https://swgevolve.com/forums/topic/1316/new-exotics-for-armor-bits</link><generator>RSS for Node</generator><lastBuildDate>Sat, 15 Aug 2026 22:15:17 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/1316.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 11 May 2026 01:38:09 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to New Exotics for armor bits on Mon, 11 May 2026 20:21:45 GMT]]></title><description><![CDATA[<blockquote>
<p dir="auto"><strong>Disavowed113, post: 4503, member: 233 wrote:</strong></p>
<p dir="auto">simple request for<br />
-Medical assembly bit<br />
-Medical experimentation bit<br />
-Creature Knowlage<br />
I'll add more as i think of them.</p>
</blockquote>
<p dir="auto">Thank you for the suggestions.</p>
<p dir="auto">As far as Creature Knowledge goes, we would need to carefully assess the balance implications, as adding more sources for that stat could potentially make existing acquisition methods less meaningful.</p>
<p dir="auto">For Medical Assembly and Medical Experimentation, those are absolutely things we can explore options for.</p>
<p dir="auto">Orton<br />
Evolve Community Manager</p>
]]></description><link>https://swgevolve.com/forums/post/3763</link><guid isPermaLink="true">https://swgevolve.com/forums/post/3763</guid><dc:creator><![CDATA[orton]]></dc:creator><pubDate>Mon, 11 May 2026 20:21:45 GMT</pubDate></item></channel></rss>