<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[OGs Difficulty Idea]]></title><description><![CDATA[<p dir="auto">So the concept i'd like to suggest is a seperate version of each of the OG instances, but restricting the number of group members (and not allowing bots)</p>
<p dir="auto">with a daily token reward with reward chance for something else (maybe RLS). The idea is to have a different way of playing the OGs requiring a different set of skills and tactics. Id suggest the easiest ones would have lower extra reward chance (IG, AM)</p>
<p dir="auto">Here's the sizing i'd recommend</p>
<p dir="auto">TK challenge, 2 players only<br />
IG challenge 1 player only<br />
ISD challenge 1 player only<br />
AM challenge 1 player only<br />
EK challenge 3 players only</p>
]]></description><link>https://swgevolve.com/forums/topic/1211/ogs-difficulty-idea</link><generator>RSS for Node</generator><lastBuildDate>Sun, 16 Aug 2026 15:03:44 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/1211.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 22 Feb 2026 03:26:05 GMT</pubDate><ttl>60</ttl></channel></rss>