<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ayusaru's Ranged Assassin/Bounty Hunter Build (Hracca, Revanite - YES) (1/27/26)]]></title><description><![CDATA[<p dir="auto">Wanted to see how hard I could hit with a Ranged Bounty Hunter. Sniper Shot looked very promising hitting for 45k, but I could never get a Strikethrough with it so adjusted the build for Ambush instead. Hits hard for ranged, but lacks melee defense. Updated the build for an optional melee defense version wearing Steel Body Jewelry Set.</p>
<p dir="auto">Overview: Ranged Rifleman Bounty Hunter with Cloaking Ability.</p>
<p dir="auto">Content Solo:<br />
Sher Kar - YES (10-18k DPS w/ Steel Body and Teras Kasi)<br />
Revanite Daily - YES (In Tank Stance)<br />
Hracca Daily - YES (Boss At 64m Range*)</p>
<p dir="auto">*Typically the Boss equips a carbine, and you will then only get hit by Orbital Strike at 64m, but this may have been patched, so you may need to use Defensive Cooldowns such as Decoy, Prescience, Shields.</p>
<p dir="auto">Pros:<br />
Ranged<br />
Cloaking to get out of combat<br />
Powerful Cooldown Defenses via Bounty Hunter</p>
<p dir="auto">Cons:<br />
Terrible Defense based on STATS.<br />
Virtually no healing except the basic Heal, Squad Leader Stim, Stim Armor, Duelist Stance.</p>
<p dir="auto">Marksman: Grabbing Block and Precision, some defense but not much. With 4.9 Update you no longer have Dodge applying to melee hits so you will get hurt alot from melee.<br />
<img src="/forums/assets/uploads/xenforo/1693-f7a338254d5c-1767307320942.jpeg" alt="1767307320942.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Rifleman: Choosing Rifleman because of the harder hitting damage and the increase to Strikethrough Chance. Sniper Shot is very powerful hitting with full buffs around 45k but I never could get it to Strikethrough, so decided to switch to Ambush for Armor Negate Debuff (Same debuff as Commando but with better timer).<br />
<img src="/forums/assets/uploads/xenforo/1690-ed9346df683d-1767307063801.jpeg" alt="1767307063801.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Assassin: Required to wear the Assassin Jewelry set that give you Advanced Smoke Bomb providing the ability to Cloak.<br />
<img src="/forums/assets/uploads/xenforo/1694-40084f75d779-1767307334718.jpeg" alt="1767307334718.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Bounty Hunter: Your choice here, go traps or go Cripple, personally neither one is good. Preperation and Underhand Shot are required to hit that 45k with the Sniper Shot if you choose to go that route in Rifleman. Shields are an amazing Cooldown Defense.<br />
<img src="/forums/assets/uploads/xenforo/1695-fbbde2a0940e-1767307396074.jpeg" alt="1767307396074.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Commando: Taking Commando provides the highest Ranged Damage Increase 8% greater then Teras Kasi Artist Master. Primarily taking Commando for Damage Stance. You also get a very nice PROC chances which increase DPS for active gameplay.<br />
<img src="/forums/assets/uploads/xenforo/1696-c55226c63e93-1767307607487.jpeg" alt="1767307607487.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Teras Kasi Artist: (ALTERNATIVE TO COMMANDO) Provides much better well rounded defense especially if not wearing Assassin Jewelry set, please see ending STAT pages for comparison of defenses. Note you will lose 8% Ranged Damage and also lose some nice PROC chances.<br />
<img src="/forums/assets/uploads/xenforo/1746-49efd77b41d2-1769561762990.jpeg" alt="1769561762990.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Preferred Buffs and Gear:<br />
Usual Stacked Buffs - Doctor, Squad Leader, Junk Dealer, Favor of the Elders, Tactical Stim, Lasting Performance, Familiar, Mustafar Injector, Imperial/Rebel Flag Buffs (all 9).<br />
Less Common Buffs - Large Aurilian Crystal, Bantha Surprise, Wookie-ookies, Hoth Chocolate.<br />
Food Buff - Rakririan Burnout, Mandalorian Wine.<br />
Pet Buff - NO<br />
Entertainer Inspiration - 3000 Kinetic, 3000 Energy, 6% Second Chance Heal, 300 Luck.<br />
Jewelry Set - Assassin Jewelry Set<br />
Attachments - 9 Piece Strength, Luck, Precision.<br />
Exotics - Weapon Damage, Rifle Damage, Luck.<br />
Powerups - 3 Weapon Damage Increase.<br />
Stance - Damage</p>
<p dir="auto">STATS: Assassin Jewelry Set w/ Commando<br />
<img src="/forums/assets/uploads/xenforo/1692-c04e280cba73-1767307242589.jpeg" alt="1767307242589.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">STATS: Steel Body Jewelry Set with Teras Kasi Artist<br />
<img src="/forums/assets/uploads/xenforo/1745-207849e96a9a-1769561564981.jpeg" alt="1769561564981.jpeg" class=" img-fluid img-markdown" /></p>
<p dir="auto">Final thoughts: It good damage for range, lacks the hard hitting that melee gets thou.</p>
]]></description><link>https://swgevolve.com/forums/topic/1134/ayusaru-s-ranged-assassin-bounty-hunter-build-hracca-revanite-yes-1-27-26</link><generator>RSS for Node</generator><lastBuildDate>Sat, 15 Aug 2026 00:12:17 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/topic/1134.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 01 Jan 2026 22:50:15 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Ayusaru's Ranged Assassin/Bounty Hunter Build (Hracca, Revanite - YES) (1/27/26) on Wed, 28 Jan 2026 01:23:59 GMT]]></title><description><![CDATA[<p dir="auto">Updated build to include optional Steel Body Jewelry Set for better Melee Defense (1-27-26).</p>
]]></description><link>https://swgevolve.com/forums/post/3340</link><guid isPermaLink="true">https://swgevolve.com/forums/post/3340</guid><dc:creator><![CDATA[Yatoya]]></dc:creator><pubDate>Wed, 28 Jan 2026 01:23:59 GMT</pubDate></item></channel></rss>