<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Test Center Patch Notes]]></title><description><![CDATA[Patch notes for Test Center will be posted here.]]></description><link>https://swgevolve.com/forums/category/43</link><generator>RSS for Node</generator><lastBuildDate>Fri, 14 Aug 2026 13:14:32 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/category/43.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 02 May 2025 21:26:23 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[TC Patch 4.9 - 05/05/2025]]></title><description><![CDATA[Attributes:


EXPERIMENTAL - Altered Dodge to be a ranged only defense instead of melee/ranged.


Dodge defends against ranged


Parry defends against melee


Evade defends against AOE


(This does not affect Lucky Dodge from the Luck Stat)


Commando:

Devastation Procs will now be guaranteed Strikethroughs

Jedi:


Fixed Issue where Jedi were missing droid commands


Fixed Issue with Jedi Knuckler and Saber Block (for real this time)


Fixed Issue as designed by SOE that linked Jedi Expertise Bonuses to being in a stance/form


Non-Form Bonuses will now accurately apply when not in a form


Forms should now properly reapply when logging back in


Increased Bleed Damage of Overhead Slice


Increased Force Rend Duration from 12s to 25s


Increased Threat Generated by Guardian Strike


Added Heal CD Reduction to Jedi Sage Jewelry Set 1/3/5


Added a small heal to Jedi Sage that is equivalent to Bacta Ampule


Added Force Rush ability to the Master Box of Jedi Battlemaster


Added two new Jedi Jewelry Sets (Shadow's Embrace and Warden's Defense)


Added 3 Jedi Saber Stances designed to enhance the use of either of the three saber types


Force Accuracy has been updated to Offensive Parry Reduction instead of Hit Chance Increase


Force Agility now includes Parry


Smuggler:

Added Last Ditch Ability to the Master Box of Smuggler (In addition to Cover Fire)
Added innate 10% Chance of Lucky Dodge and Lucky Hit to Master Smuggler
Impossible Odds hit chance by luck has been increased to 5% per tick instead of 3

Misc:

Tuned the amount of Dodge/Parry available in Commando/Teras Kasi Expertise
Entertainer Token has been added to No Trade Shared
Buff Banners have been moved from Captain to Sergeant (Rebel) and Sergeant (Imperial)
New General Buff Banners have been added that grant all the class buffs in one at General Rank

]]></description><link>https://swgevolve.com/forums/topic/745/tc-patch-4.9-05-05-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/745/tc-patch-4.9-05-05-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Fri, 02 May 2025 21:26:23 GMT</pubDate></item><item><title><![CDATA[TC Patch 4.5 - 1/21/2025]]></title><description><![CDATA[Bug Fixes

Factional recruiters are no longer racist against Cereans (You can now purchase items for your GCW Rank)
Cloning issues have been fixed for the daily instances, you can now clone to Tatooine if you die during a Daily Challenge
Position Secured buff can no longer be exploited to last infinitely

]]></description><link>https://swgevolve.com/forums/topic/678/tc-patch-4.5-1-21-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/678/tc-patch-4.5-1-21-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 22 Jan 2025 01:37:02 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - Patch 4.3 - 10/15/2024]]></title><description><![CDATA[[image: 972-909accaaf09c-1729043804443.png]
New Veteran Rewards Added for Anniversary:

Experience Grant - This item will grant a bulk amount of all the XP types except for Jedi XP. (Our version of an instant 90)
Crafting Jewelry Crate - One free set of your selection of crafting jewelry.
1 Year Anniversary Painting

Galactic Moon Festival:

New rewards for 2024 (Credit Vossk and Reyna)

**
Tusken King:**

Friendly NPCs in TK will now be able to be attacked again by enemy NPCs
Reskinned for the duration of GMF

IG-88:

Reskinned for the duration of GMF and mechanics slightly altered

Beast Master:

Engineered Beasts can now be traded from the Datapad.

Carbineer:

Return Fire should now properly show on the Expertise Page

Entertainer:

Fixed some bugs related to the Build-A-Buff Collection and reduced the count from 30 to 20 of each class

Fixed Neural Recon Bug

Will now properly reset 1 instance per day for any player regardless of which terminal is used
Will not prevent other players from resetting an instance if it was already used

Entertainer Droid:

A new entertainer droid has been placed outside Mos Eisley Cantina that will allow you to buy entertainer buffs for 25,000 credits.

Buff Droid:

A new Buff Droid has been added to the Restuss Vendors for 1,000 comms. This droid will stay out for 60s. Anyone nearby can converse with this droid to get a full range of Med and Officer Buffs.

Legendary Weapons:

Fixed some issues related to Legendary Weapon Schematics and Increased their final DPS Output

Legacy Quest:

Fixed an issue with some bugged quests due to our quick leveling pace. Characters with bugged "Mighty Mites" should be able to now talk to The Mayor and get sent back to Vourk and then Niko.

]]></description><link>https://swgevolve.com/forums/topic/633/tc-patch-notes-patch-4.3-10-15-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/633/tc-patch-notes-patch-4.3-10-15-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 16 Oct 2024 02:00:04 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 9/11/2024 Chapter 4.1]]></title><description><![CDATA[Veteran Rewards:

New Once Per Account Painting of Vader in Rememberance of James Earl Jones (Credit Vossk)

Death Watch Arena:

New loot tables that include heroic level weapon components (augs/enhance), stated rings for RE, BH Armor and a small chance at PLC/BL/Alum Minerals/Jet Pack Base.

Leaderboards:

BH and FRS Badges will now show the correct icons

Marksman:

Fan shot can no longer be used with a melee weapon

World Bosses:

World Boss Tokens are now No Trade Shared
Bot Detections have been added to World Bosss Mechanics

Game Client:

New splash and login screens (Credit Jax and Scorpius for contributing new images)

]]></description><link>https://swgevolve.com/forums/topic/604/tc-patch-notes-9-11-2024-chapter-4.1</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/604/tc-patch-notes-9-11-2024-chapter-4.1</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 11 Sep 2024 21:51:01 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 8/25/2024]]></title><description><![CDATA[BH Buff:

Reduced the bonuses from 2.5% to 2%

Buff Banners:

Put a 1 minute cooldown to prevent flag spam

BH Vendor:

Added Ancient Mandalorian Jetpack (100 slot, stated backpack)

Trader Tokens:

Fixed a bug that was being abused

Trader Vendor:

Added a number of TCG Greeters and Vendors

Event Vendor:

Added Imperial Assault Trooper Armor (Credit Blood)

Hoth Vendor:

Added Cold Weather Storm Commando Armor (Credit Blood)

World Boss Vendor:

Added XJ-6 Speeder

World Bosses:

Adjusted fight mechanics for Nightsister Boss

Space:

Secret of the Syren - Destroy Cal Handro's Ship Fix (Credit Draskon)

]]></description><link>https://swgevolve.com/forums/topic/587/tc-patch-notes-8-25-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/587/tc-patch-notes-8-25-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sun, 25 Aug 2024 16:55:57 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 8/22/2024]]></title><description><![CDATA[FRS Vendor:

Added Premium and Flawless Power Crystals

Event Vendor:

Added Regal Purple Cape
Added Elegant Golden Cape
Added Lando Cape

World Boss Vendor:

Added C3PO Backpack
Added Yoda Backpack
Added Structure Deed: Cloud City House

World Bosses:

Adjusted fight mechanics after initial testing phase

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/581/tc-patch-notes-8-22-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/581/tc-patch-notes-8-22-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Fri, 23 Aug 2024 01:07:08 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 08/18/2024 - Chapter 4 Testing]]></title><description><![CDATA[BH System:

Players should no longer be able to accidentally remove their BH opt-in buff

Death Watch Arena:

Boba Fett will now talk to you when you start the quest
The Death Watch General will now talk smack during the instance

Jedi:

Force Pull Recourse should now work more consistently

Medics:

Corpse Drag should correctly work at ranges up to 64m

Quests:

Mos Eisley Mayor quests should no longer bug out after level 10

]]></description><link>https://swgevolve.com/forums/topic/577/tc-patch-notes-08-18-2024-chapter-4-testing</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/577/tc-patch-notes-08-18-2024-chapter-4-testing</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sun, 18 Aug 2024 14:32:50 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 7/9/2024]]></title><description><![CDATA[NPCs:

Krayt Dragons have had their levels reduced from the higher level that we initially gave them prior to the combat revamp.

Revives:

PvP Single target revive has had its base cooldown increased by 30 sec to 45 sec based on user feedback

Jedi:

Reflect Chance from Form V: Shien has been reduced from a max of 20% to 10%

Mos Eisley:

City hall has been relocated and redecorated. I suggest that everyone goes to check it out.

]]></description><link>https://swgevolve.com/forums/topic/534/tc-patch-notes-7-9-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/534/tc-patch-notes-7-9-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Tue, 09 Jul 2024 21:45:56 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/23/2024]]></title><description><![CDATA[BH System:

Fixed an issue that prevented bounties from being manually placed on Jedi (Custom Opt-in system)
Re-enabled kill credit passive bounty gain for FRS Jedi (Bounty increases if you get kill credit for the kill)
Added a passive bounty gain to death blow kills (Bounty increases if you deathblow a player)

Elder Buff:

Master Doctor and Master Combat Medic should now grant the Master Medic requirement

Structures:

Fixed an issue that prevented structures from being traded.

Forms/Stances:

Fixed an issue where the buff icon shows, but effects aren't being applied

Jedi:

Sage - Mending Aura has been updated to apply healing bonus effects if the 5-piece Sage Wisdom set is equipped

Bug Fixes:

Fixed an issue that was causing NPCs to lose aggro unintentionally
Fixed an issue that allowed pistols to be equipped with some heavy weapons

Empire/Remembrance Day:

Tokens should be able to go in token box
Rewards should be granted properly

]]></description><link>https://swgevolve.com/forums/topic/508/tc-patch-notes-6-23-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/508/tc-patch-notes-6-23-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sun, 23 Jun 2024 15:28:19 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/19/2024]]></title><description><![CDATA[Commando:

Devastation Damage has been increased from a 1.5 multiplier to 2.0
Burst Fire can now proc regardless of Position Secure
Position Secured has been updated to a 60s duration with a 90s cooldown
Fixed an issue with Base of Operations

**
Squad Leader:**

Fixed an issue with buff durations effecting scatter, charge and the rally banners

Teras Kasi:

Adjusted Novice Teras Kasi to have 2% melee damage per point

Jedi:

Telekenesis will now be a single target attack instead of a cone attack
Telekenesis and Lightning Burst will no longer be effected by the rest of the lightning enhancements
The taunt expertise will now grant both a single and aoe taunt
Overhead Slice cooldown has been reduced to 7s from 10s
Force Pull Snare duration has been increased from 4s to 8s
Arterial Strike now has an action drain for 8 seconds
Fixed FRS mail from daily to weekly
Barrier of Blades reflect chance has been increased back to 20% from 15%
Form 5 reflect chance has been reduced from to 25% for full investment to 20%
Duelist Prowess has been changed from Hit Chance to Offensive Dodge Reduction
BattleField Sabers are now Gen5 and have the additional stats equal to Evolve's Old Republic Hilt

]]></description><link>https://swgevolve.com/forums/topic/500/tc-patch-notes-6-19-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/500/tc-patch-notes-6-19-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 20 Jun 2024 02:51:25 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/14/2024]]></title><description><![CDATA[Commando:

Fixed an issue when position secure sticking due to banner being despawned too fast

Jedi:

Increased Force Powers Damage from 12% per point to 15% per point in Form 2 Row Three skill box
Mystic Gained the Lightning Burst Ability
Mystic Gained the Telekinesis Ability
Added minor stats to the mastery boxes****

Mos Eisley:
Under Construction
Crews are cleaning
]]></description><link>https://swgevolve.com/forums/topic/496/tc-patch-notes-6-14-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/496/tc-patch-notes-6-14-2024</guid><dc:creator><![CDATA[Rezec]]></dc:creator><pubDate>Sat, 15 Jun 2024 03:30:10 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/13/2024]]></title><description><![CDATA[Experimental:

Dual Equipping 1-handed weapons has been enabled (Animation Results May Vary)

Block Value:


Modified the calculations for Block Value


On traditional servers Strength gives 1 BV for every 2 points and the stat Block Value gives 1 BV for every 2 pts


New change is Block Value stat to give 1 BV for every point and Strength to give 1 BV for every 4 points


**
Beast Master/Creature Handler:**

Removed XP spends from these skill sets
Added these skill trees to Jedi

Commado:

Fixed an issue with Position Secure Banners just hanging around

Doctor:

Gained the Bacta Cloud Ability (Area gas cloud with DoT Cures and a debuff purge)
Gained the Detox Ability (Self DoT Cure)

Jedi:

Hermetic Touch has been moved to the Force Sensitive Tree
Hermetic Touch now has a 20 second cooldown
Premonition now includes a Dot Resistance

Strings:

Adjusted or fixed multiple string files

]]></description><link>https://swgevolve.com/forums/topic/494/tc-patch-notes-6-13-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/494/tc-patch-notes-6-13-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Fri, 14 Jun 2024 02:12:04 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/11/2024]]></title><description><![CDATA[Assassin:

Puncturing Strikes has been linked to Advanced Strikes and relocated
Spy/Ambush Damage Increase from Puncturing Strikes has been moved to Initiative

Brawler/Marksman:

Fixed issues with the expertise effects on base healing ability

Bounty Hunter:

Critical Strike now correctly crits everytime
Confusion shot will now correctly land a snare

**
Commando:**

Fixed Issue with Riddle Armor not showing
On Target has been revamped and no longer tied to Position Secured
Position Secured has been revamped and resembles Rally Point functionality

**
Heavy Weapon Specialist:**

Suppressing Fire has been changed to a cone ability

Pistoleer:

Fixed issue with Beat Down only showing 1 pt for investment
Values in the tree have been given another little boost to help pistols feel more valuable

Rifleman:

Flawless Strike now correctly crits everytime
Sniper Shot Strike now correctly crits everytime

Smuggler:

Smooth Move now gives generic weapon damage instead of specifically melee/pistol damage

Teras Kasi:

Many Expertise Effects have been swapped to general melee

**
Jedi:**

Hemetic Touch to Guardian Tree

]]></description><link>https://swgevolve.com/forums/topic/488/tc-patch-notes-6-11-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/488/tc-patch-notes-6-11-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 12 Jun 2024 01:46:09 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/8/2024]]></title><description><![CDATA[Assassin:

Tree Reworked

Buff Banners:

Medic buff will come from Novice Doctor and/or Novice Combat Medic. Spy buff will now come from Novice Assassin

Commando:

Basic Armor boxes in Teras Kasi and Commando have both been converted back to all Innate instead of K/E
Commando Tree Reorganized

Doctor:

Increased Buff Duration to 30 minutes per point, up from 10

Grenadier:

Fixed an issue with Core Bomb not appearing
Powerful Offense: Evasion Reduction is now 2% per point and Block Reduction is 3% per point
Adjusted Grenade Damage

Jedi:

Fixed an issue with Pommel bash not applying snares and root

Pistoleer:

Pistol Overcharge and Pistol Burn Moved to Master Pistoleer
Pistol Whip moved back to Pistoleer
Flying Tackle and Beatdown bonuses have been combined

Smuggler:

Off The Books, Under the counter and Best deal ever have been merged into a single point
Inside Information now includes the shoot first ability
Smuggler Tree Reorganized

SquadLeader:

Increased Buff Duration to 30 minutes per point

Teras Kasi:

Basic Armor boxes in Teras Kasi and Commando have both been converted back to all Innate instead of K/E

]]></description><link>https://swgevolve.com/forums/topic/480/tc-patch-notes-6-8-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/480/tc-patch-notes-6-8-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sat, 08 Jun 2024 12:56:16 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/7/2024]]></title><description><![CDATA[Bounty Hunter:

Traps ability will correctly give Venomous Ploy

Carbineer/Fencer:

Scale back the DoT Proc Damage slightly

Doctor:

Inner Peace should now apply properly
Reactive Heal has had its effective increased from 5% of current health healed to 10% of current health healed

Grenadier:

Tree Reorganized
Gained the Stun Grenade Ability

Jedi:

Regular Jedi Heal and Force Drain Cooldowns have been separated
Advanced Force Heal Cooldown reduced from 30 to 24 seconds
Life Warden Duration has been increased from 10 to 18 seconds
Forsake Fear has been moved to a deeper tier
Forsake Fear duration has been lowered from 10 seconds to 8 seconds
Sage has gained the Mending Aura Ability (Channeled Group Heal)
Inner Peace should now apply properly

Smuggler:

Impossible Odds is cleansable again

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/476/tc-patch-notes-6-7-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/476/tc-patch-notes-6-7-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Fri, 07 Jun 2024 13:01:14 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/6/2024]]></title><description><![CDATA[Weapon Specific Trees:

Undergone a complete redesign

Stats:

Adjusted Calculations of Block Value and Block Chance

Bounty Hunter:

Fixed an issue preventing the new abilities from appearing under the combat tab
All the trap abilities are now granted by a single skill box
Trap Damage, Critical Chance and Area are now effected by the same skill boxes
Made additional adjustments to the flow of the skill tree

Brawler:

Add modifiers for the base heal

Carbineer:

Increased the amount of damage from the DoT Procs

Combat Medic:

Gas Cloud should now have an action dot (Needs testing)

Doctor:

Action Cost has been swapped out for Healing Action Cost Reduction
Gained the Inner Peace ability
New boxes for reactive heal chance
New boxes for chance to heal self while healing others
All the Enhancement buffs are tied to a single skill box

Fencer:

Increased the amount of damage from the DoT Procs

Jedi:

Force Pull cooldown is now 25sec with a 32m range, made changes to recourse which was not working properly
Life Warden has had its proc mechanics rewritten
Force Enrage should correctly work as an area taunt
Adjusted the bonuses from the Mystic Cooldown skill boxes

Marksman:

Add modifiers for the base heal

SquadLeader:

Removed master restrictions from row 5 abilities
Supply Drop is now granted by 4 points in Novice Squad Leader
Expanded the options for Paint Target Damage and Paint Target Action Cost
Increased Paint Target Damage per tick from 10% to 15%
Added Damage to Action skill boxes (defensive)
Added High Efficiency ACR skill boxes

Smuggler:

Impossible Odds duration bonus has been reverted to 13 seconds per tick
Regained the Pistol Whip ability

Rifleman:

Sniper Shot should now have a guaranteed chance to hit and increased damage

Teras Kasi:

Removed requirements to specialize in Martial Artist

]]></description><link>https://swgevolve.com/forums/topic/475/tc-patch-notes-6-6-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/475/tc-patch-notes-6-6-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 06 Jun 2024 23:47:38 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 6/5/2024]]></title><description><![CDATA[Crafting:

Resource Containers will now display the Resource Class and Resource Name

Space:


POB Loot box capacity should be 150 now


Fixed various Starship Hangar ship displays:


TIE Advanced.


TIE Fighter LN


TIE Fighter Modified (Not currently available.)


Black Sun "Kihrakx" Fighter (Style 1)


Space factional helper timer was correctly adjusted last PR, however the space overt timer was not. This should correct that from 30 seconds to 10


Potential fix for the Novaldex J-77 Event Horizon engine component not being flaggable for sale protection


Other:


WoD Themepark Quests should correctly recongnize crafters


New method for token distribution, almost all tokens should now be affected by token bonuses, including BH and FRS tokens


Also fixes issue with too many tokens spawning at once and crashing


Removed NoTrade from Chronicles Items


Make tokens default to Store All instead of one at a time


Fixed Wampa Snowglobe


Rotated Sandcrawler House Sign


PuPs and Exoctic Attachments have been returned to their original divisors


Initial Concepts of World Boss and Event Vendors have been added


Jedi:


Jedi Specialization Trees now require the following point spends:


Row 1 - 0


Row 2 - 4


Row 3 - 8


Row 4 - 18


Row 5 - 24


Row 6 - 30 (Mastery Row)


Force Powers Cooldown is now percentage base instead of a flat reduction. (This may be tuned further after testing)


Fixed several string files for incorrect Form Names


Removed Damage Reflect from Guardian set and replaced it with Block Chance and Block Value that mirror the other tanking sets


Lowered Vigilant Strike and Overhead Slice CDs from 15 to 10 seconds


Jedi Taunt is now an area taunt


Heightened Speed and Second Wind have been combined into a single selection


Saber Strike and Saber Sweep have been moved from Jedi Battlemaster to Force Sensitive


The Force Cloak ability will now include the stat from Improved Force Cloak that breaks combat


Jedi Innate Armor has been reduced from a max of 7000 to 6000 Innate Armor


Force Drag ability is now included with Force Revive Skill


Battlemaster has gained the Saber Burst Ability - Powerful melee attack that does more damage to more it stacks


Battlemaster has gained the Arterial Strike Ability - Causes Action Damage


Guardian has gained the Life Warden Ability - Reactive Heal Self Buff


Guardian has gained the Force Pull Ability - Pulls a target to the Guardian and snares them for 4 sec


Sage has gained the Inner Peace Ability - 10 sec buff that can be applied to targets to increase incoming heals by 15%


Sage has gained the Stasis and Self Stasis abilities - similiar to medic stasis but does not restrict movement


Mystic has gained the Force Rend Ability - Bleeding causes tissues to swell resulting in intense pain, when action is spent and damage over time


Increased base self heal from 5k to 10k


FRS Tree investment no longer requires expertise points to be spent


Non-Jedi Skill Trees:


New Martial Artist Tree


Master Pikeman, Fencer, Swordsman and Martial Artist now grant the Narrow Escape ability


Moved Teras Kasi and Grenadier Trees to Combat Skills


Restructured the order of skill trees


Reduced XP Costs of the various weapon specific trees


Reduced available armor protection from various expertise trees


Heavyweapon Specialist has been revamped to be more inline with our weapon skills


Dancer and Musician skill boxes have been moved to the Performer Tree


Combat Skillsets outside of Beast Master and Creature Handler have the following point spends:


Jedi Specialization Trees now require the following point spends:


Row 1 - 0


Row 2 - 4


Row 3 - 8


Row 4 - 18


Row 5 - 24


Row 6 - 30 (Mastery Row)


Artisan:

Master Merchant Line has been merged with the Business Line of Artisan

Bounty Hunter:


Tangle Bomb is now a thrown trap with a max ranged of 18m


Bounty Hunter Absorption is now 250 pts per kin/ele protection per point spent


Manhunter now grants 2% strikethrough chance, 5% block reduction and 5% glancing blow reduction per point spent


Detect Camouflage is now granted with Master Bounty Hunter


Snare Duration is now included in the Lethality Skill Boxes


Preparation has been increased to increase all damage by 60%


Multiple skill boxes have been reworked to apply to all 3 trap types


Bounty Hunters have gained the following abilities:


Torso Shot - High Damage Bleed


Eye Shot - Causes Target to Reduce Precision and Chance to hit


Confusion Shot - Cone Snare


Critical Shot - Guaranteed Crit Hit


Underhand Shot - Causes Target a debuff that makes them receive 25% increased damage from all sources for 6 seconds


Carbineer:


Flawless Strike now does more damage and is a guaranteed critical


Using this ability grants a Flawless Strike buff that increase Strikethrough Chance of the attacker for the next 15 seconds


Combat Medic:

Combat Medic is now its own tree
Medic Toxin is now a thrown toxin with a max range of 24m

Doctor:

Doctor tree is now its own tree
Medic Enhanced Armor is now 250 pts per kin/ele protection per point spent
Fixed an issue that allowed Area Revive to not have a cooldown

Smuggler:

Impossible Odds duration bonus tuned down to 4 seconds per tick instead of 13
Impossible Odds hit chance by luck has been tuned down to 3% per tick instead of 8
Skullduggery duration bonus tuned down to 4 seconds per tick instead of 13
Skullduggery miss chance by luck has been tuned down to 3% per tick instead of 6

Squad Leader:

Squad Leader Enhanced Defense is now 250 pts per kin/ele protection per point spent for a max of 4 points

]]></description><link>https://swgevolve.com/forums/topic/474/tc-patch-notes-6-5-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/474/tc-patch-notes-6-5-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 05 Jun 2024 22:38:45 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 5/13/2024]]></title><description><![CDATA[Fixed Issue Preventing Point Spending in Force Agility
Armor Protections from equipped armor now apply to Jedi until they invest one point into Innate Armors
Testing change that should prevent Stance/Focus magically reappearing upon death
Added additional options to the Jedi option on the FROG Tool
Fixed an issue with training Expertise on the FRS and Forms Pages
Fixed an issue that incorrectly let people drop expertise pages
Increased Force Powers Damage of Dark Fury from 1% to 2% per piece
Increased Force Powers Damage of Makashi Bonus Form from 5% to 8% per point spent
]]></description><link>https://swgevolve.com/forums/topic/418/tc-patch-notes-5-13-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/418/tc-patch-notes-5-13-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Tue, 14 May 2024 02:13:27 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 4/26/2024]]></title><description><![CDATA[Adjusted Stats:

Adjusted Diminishing Returns (subject to change based on testing/feedback)

Buffs:

Ent and Trader Banner buffs are now 2 hours duration like the other banner buffs
Helper Monkey buffs should now be 2 hours duration
Mustafarian injector should now be 2 hours duration
Fixed multiple Drink Buffs that were not stacking correctly

Defensive Cooldowns:

40% Damage output reduction added to some of the big defensive abilities

Modifier Bits:

Testing a fix for Crit Chance Increase on Weapon Cores

Procs:

Fixed some Proc text

Brawler:

Master Brawler can now be trained if you have 20 points in the tree and atleast 1 novice skill from that tree

Commando:

Killing Spree can not be used while Feeling Lucky is active
Killing Spree now requires Master Commando

Grenadier:

Superior Firepower will now enhance Grenade Damage

Marksman:

Master Marksman can now be trained if you have 20 points in the tree and atleast 1 novice skill from that tree

Novice Artisan:

Rearranged the skill tree to be more intuitive and combined multiple skill lines for less overall skill point investment
Extraction Efficiency now includes both Sampling Amount Increase and Sampling Time Decrease
Harvestor Storage Efficiency now includes both Hopper Size Increase and Collection Increase
Resource Processing now grants 5% resource quality increase per point spent

Smuggler:

Killing Spree can not be used while Feeling Lucky is active
Impossible Odds and Skullduggery can no longer be used while the other is active on the same target
Added a 30 sec recourse to Impossible Odds
Impossible Odds, Skullduggery and Spot a Sucker now have a 60 sec CD
Impossible Odds now requires Master Smuggler

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/383/tc-patch-notes-4-26-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/383/tc-patch-notes-4-26-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Fri, 26 Apr 2024 14:58:05 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 03/10/2024]]></title><description><![CDATA[Parry:

Parry should now correctly calculate for melee combat

Squad Leader:

GA Set should now proc the standard heal for swift heals

Command Que:

Fixed an old bug that causes abilities to not reset their cooldowns when they misfire

Attribute polling:

Adjusted how often OnGetAttribute can be called from the client when inventory is open

]]></description><link>https://swgevolve.com/forums/topic/284/tc-patch-notes-03-10-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/284/tc-patch-notes-03-10-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sun, 10 Mar 2024 23:47:47 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 03/04/2024]]></title><description><![CDATA[**This is the FINAL Patch to be tested before skill/combat changes.
Bounties:**

To mirror climbing FRS Bounties, normal bounties will now grow at a modified rate based on the players GCW Rank (Credit Tank)
Added very minimal bounty growth for killing factional NPCs that award GCW if you are a GCW Officer

Jedi TEF:

Players who possess Master Artisan, Master Entertainer or under level 90 will not flag for a Jedi TEF, but will still properly flag in other PvP areas of the game.
FRS Jedi will now appear YELLOW if you can attack them, but they cannot yet attack you.

Fixes:

Fixed an issue that will prevent non-frs Jedi from getting rank processing notifications every 30 minutes. (Credit Ward)
Fixed an issue with the BH strings on kills. (Credit Reedux)

QoL:

Removed restrictions on which pet types can learn Helper Monkey Buffs
Improved Helper Monkey Buffs (Credit Fryakin)
Altered Foraged Lyase Enzymes for ATK players to always be 11's (Credit Fryakin)
Added hidden DNA extraction bonus to Bio-Engineer set (Credit Fryakin)
Destroy Duty missions will grant tokens to all group members who are in the same area and in a valid ship (Credit Fryakin)
FRS can once again be gained in Battlefields

New Items:

3 New Paintings for Rewards (Credit Reyna and Fyrakin)

]]></description><link>https://swgevolve.com/forums/topic/257/tc-patch-notes-03-04-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/257/tc-patch-notes-03-04-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Mon, 04 Mar 2024 14:13:19 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 02/21/2024]]></title><description><![CDATA[Space QoL:

Increased loot chance for space collections by 20% (Credit Fyrakin)
Increased loot chance for space loot by 20% (Credit Fyrakin)
Increased droid interface success rate by 20% and changed how reverse engineering level of droid interface is affecting a success rate (Credit Fyrakin)

Force Choke Changes:

Healing Reduction from Force Choke has been reduced
Duration of Force Choke has been reduced to 6 seconds
Added a 30 second Force Choke Recourse to the Improved Force Choke Debuff (Does not affect the Choke Snare)

Other:

Added Login Tokens and Heroic Kill Collections to Double Token Configs (Credit Reedux)
Fixed an issue with calculating FRS Demotions (Credit Xaruul)
Fixed various Loveday Schematics - Maybe? (Credit Chavex)

]]></description><link>https://swgevolve.com/forums/topic/204/tc-patch-notes-02-21-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/204/tc-patch-notes-02-21-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 21 Feb 2024 16:17:19 GMT</pubDate></item><item><title><![CDATA[TC Patch Notes - 2/11/2024]]></title><description><![CDATA[
Removed Planetary Housing Restrictions for placing structures
Removed various restriction on where BH droids can be called
Fixed additional unintended ways of earning FRS that are being abused (earning FRS while dead, earning FRS without getting a hit on opponent, same faction FRS gains)
FRS Decay for ranks higher than Rank 4 will have larger decay dependent upon rank
FRS Kills will now grant higher bounties based on rank
Killing another player will now reward credits (This will be monitored for abuse)

]]></description><link>https://swgevolve.com/forums/topic/124/tc-patch-notes-2-11-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/124/tc-patch-notes-2-11-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Mon, 12 Feb 2024 17:36:23 GMT</pubDate></item></channel></rss>