<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Patch Notes]]></title><description><![CDATA[Patch Notes]]></description><link>https://swgevolve.com/forums/category/25</link><generator>RSS for Node</generator><lastBuildDate>Fri, 14 Aug 2026 13:20:05 GMT</lastBuildDate><atom:link href="https://swgevolve.com/forums/category/25.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 04 Jul 2026 03:04:27 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Chapter 6.1 - 07/04/2026]]></title><description><![CDATA[[image: 2192-122f83ae4ce9-1783133787832.png]
Infrastructure &amp; Engine Modernization
Server &amp; Core Technology


Fully migrated the game server to a 64-bit architecture while maintaining compatibility with all existing databases and character data.


Updated both the game server and chat server to build with the latest CMake, eliminating legacy compilation deprecation warnings.


Completed multiple server-side optimization passes and resolved numerous memory leaks.


Upgraded Java from Java 17 LTS to Java 25 LTS for improved long-term support, security, and performance.


Modernized Oracle infrastructure:


Oracle Client upgraded from 18.3 to 23.26


Oracle Database upgraded from Oracle 19c to Oracle 26ai


These upgrades greatly improve long-term maintainability, security, platform compatibility, and future development capabilities.
[HR][/HR]
Shared Account Bank
Account Storage


Added a new Bank Manager NPC to Mos Eisley Bank.


Introduced a Shared Account Bank accessible by all characters on the same account.


Shared bank provides 250 storage slots.


Shared bank access is restricted to one character on the account at a time.


Characters on the same account may now:


Store No Trade Shared items inside the Shared Bank.


Trade No Trade Shared items directly through the normal trade window.


[HR][/HR]
Queue System Revamp
Battlefield Queue System

Completely rebuilt the Battlefield queue system.
Access via /battle.
Eliminates the old ready-check system that frequently caused players to miss queue pops.
Once matching teams are found, every player is automatically teleported into the battlefield after a short countdown.

Queue Types
Five matchmaking options are now available:

Solo
Duo
Trio
Squad
Group (4+)

Direct matchmaking is used for Solo, Duo, Trio, and Squad queues.
Group (4+) queues now use flexible matchmaking with a ±2 player variance, allowing larger groups to find matches much more consistently.
Examples:

6-player groups may match against 6-8 player teams.
8-player groups may match against 6-10 player teams.

Additional matchmaking improvements include:

Solo players may now join an already active battlefield if more than three minutes remain.

New Battlefield Commands

Added /battlequit to leave active battlefields.
Added /battleforfeit allowing teams to vote to surrender.
Winning teams receive rewards only if the battle has lasted longer than five minutes.

[HR][/HR]
Looking For Group (LFG) System
Automatic Group Finder


Added a brand-new LFG Queue System accessible through /instance.


Automatically builds balanced groups consisting of:


1 Tank


1 Healer


1 Group Assistance (GA)


5 DPS


Successfully matched groups are automatically formed and teleported into the selected instance.


Removed legacy prerequisites for classic instances.


[HR][/HR]
Mandalorian Improvements
Progression &amp; Rewards

Added new Banner rewards at lower Mandalorian ranks.
Added Banner rewards for the Mandalorian equivalent of General.
Added a BARC Speeder reward for the Mandalorian equivalent of Colonel.

Faction Integration


Mandalorians currently On Leave may now speak with Imperial and Rebel recruiters to become Factional Helpers.


Factional Helpers may now participate in:


Empire quests


Remembrance Day quests


City Invasion content


Themepark Improvements

Updated text across multiple Mandalorian Themepark quests.
Revamped the Prelude quest to eliminate a major progression failure point.
Mandalorian crafting resources now correctly appear within crafting schematics.

[HR][/HR]
Empire &amp; Remembrance Day
Seasonal Rewards

Added new 2026 Statue Rewards.
Darth Vader and Princess Leia now properly recognize Factional Helpers when awarding the annual badge.

[HR][/HR]
Bug Fixes &amp; Gameplay Improvements
General Fixes

Fixed an issue preventing shuttle tickets from being purchased in player cities.
Fixed Rank 3 shuttles not appearing correctly in the Ticket/ITV interface.
Fixed multiple quest progression issues.
Fixed Endor and Dathomir Space Stations missing Homing Beacon travel options.
Fixed an issue affecting the attack range of 6th Generation Polearms.
Fixed Mandalorian resources not displaying correctly in crafting schematics.
Fixed various combat stances from reapplying after players had disabled them.
Addressed several server-side performance issues and memory leaks to improve overall stability.

[HR][/HR]
Looking Ahead
During development of this update, a significant amount of engineering time was dedicated to modernizing the core technology that powers the game. These backend improvements—including the migration to a 64-bit server architecture, extensive performance optimizations, infrastructure upgrades, and continued development of the upcoming 64-bit DirectX 11 client—represent one of the largest technical overhauls the project has undergone.
As a result, the next five chapters of the Mandalorian Themepark were not able to make this patch. Rather than rush unfinished content, we've chosen to continue polishing these quests so they meet the quality we expect.
With the majority of the foundational engineering work now behind us, development can return to delivering new gameplay content at a much faster pace. The remaining Mandalorian Themepark chapters, along with the new 64-bit DirectX 11 client, are already well underway and are planned for an upcoming release.
Thank you to everyone who has continued testing, providing feedback, and supporting the project as we build a stronger foundation for the future of SWG Evolve.
Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/1393/chapter-6.1-07-04-2026</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/1393/chapter-6.1-07-04-2026</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sat, 04 Jul 2026 03:04:27 GMT</pubDate></item><item><title><![CDATA[Chapter 6: Rise of The Mandalorians]]></title><description><![CDATA[Mounted Combat &amp; Vehicles


Command BARC health increases


Basilisk War Droid experimentation expansion


Expanded hitpoint experimentation options for Basilisk War Droids


Increases customization and survivability potential for Basilisk-mounted combat builds


Vehicle Upgrade System


Added a new vehicle upgrade system for ground vehicles


Vehicles can now be upgraded with improvements to health, maximum speed, and acceleration


Upgrade components can be obtained through the new Hardmode instances


Expands long-term progression and customization options for vehicle gameplay


Mount combat functionality improvements


Improved mounted combat support for Beast Master and Creature Handler mounts


Mounts can now be more reliably used during active combat situations


Updated mount behavior and combat flow for improved usability and survivability


[HR][/HR]
Space Updates
New Ships

B-Wing Light Variant - Improved maneuverability with lower mass

Space Improvements


Convoy updates


Added new Tier 6 Pirate Convoys


Updated convoy reward crates to provide fewer items with higher overall quality


Added Nym’s Starmap and Lord Cyssc components, B-Wing light variant schematic, POB chair &amp; couch schematic, and ARC-170 Flight Suit to piracy crate loot table


Other changes


Using the Operations Chair on POBs is no longer factionally restricted


Increased the maximum active space asteroid chunks from 3 to 9


[HR][/HR]
GCW &amp; World Updates


New planet Tralus opened for travel and settling


Mandalore &amp; New Mandalore are open for travel


New Mandalore can have cities and houses but only if you join the Mandalorian Faction


Dathomir and Endor opened for Player Housing and Cities


City rank requirement reductions


Reduced Rank 4 city requirements from 24 to 20 citizens


Reduced Rank 5 city requirements from 36 to 28 citizens


Reduced Cloning Center requirements from Rank 3 to Rank 2


Reduced Shuttleport and Theater requirements from Rank 4 to Rank 3


Static GCW base persistence


Static GCW bases will now retain faction ownership through server restarts


Improves long-term faction control and territorial progression within GCW systems


Added Mandalorian cloners and camps to static bases on Naboo, Corellia, and Talus


Tralus Harvester Bonus: Harvesters placed on Tralus will have an innate 5% bonus to extraction rate, hopper size and energy use efficiency


[HR][/HR]
User Interface &amp; Quality of Life


Multi-item inventory selection


Added CTRL + Left Click and SHIFT + Left Click multi-select support for inventory management


Allows players to move multiple items between containers more efficiently


Improves large-scale inventory organization and item transfer usability


Text Size Increase


Various UI windows have had their text increase as a result from multiple sources of feedback. If you have the No-Squint mod that has been provided in the past, you MUST remove it prior to launching the game or it won’t launch


Object Mover system


Added an experimental Object Mover command under the “Other” menu


Allows players with house admin access to reposition objects inside structures


Mayors can now reposition city decorations using the system


Includes updated X, Y, and Z positioning controls for object placement adjustments


This system is currently experimental and will continue receiving future improvements and refinements, credit to Bubba Joe


Renamable containers/backpacks


Added rename functionality to multiple existing storage containers and lootable backpacks


Updated reward and loot backpacks to support custom naming


Junk Box system


Added a new Junk Box for storing junk loot items


Functions similarly to the Heroic Token Box system


Improves inventory management for players collecting large amounts of junk loot items


Area Invite ability


Added a new Area Invite ability added to commands as a button in the “other” tab


Datapad trading


Creature Handler pets can now be traded directly through the datapad


Barn storage improvements


Tamed creatures can now be stored directly inside Barns


Improves long-term creature organization and management


Added cleanup options for stalled breeding sessions


Backend improvements have been added to improve creature storage reliability


Mustafar taming fixes


Implemented fixes related to taming creatures on Mustafar


Resolved issues that could prevent certain creatures from being successfully tamed


Improved reliability of Creature Handler taming interactions on Mustafar creatures


No Trade Item Updates

Removed No Trade restrictions from 43 additional items
Updated Shatterpoint and Cloak of Hate to No Trade Shared

[HR][/HR]
Bug Fixes &amp; Miscellaneous
Festival Sign Fixes

Fixed issues preventing the use of Ewok Festival of Love standing and hanging signs
Resolved additional Festival of Love sign interaction issues

Space Fixes

Fixed MK1 missile and launcher functionality
Fixed a Tier 2 droid spawn issue tied to Naboo/Rori duty missions
Removed faction restrictions from Ship Operations Chairs

Jewelry Fixes

Fixed issues related to the Jewelry Set Gift selection system
Removed the back button from the Trader Jewelry Set Gift to prevent accidental selections

Cantina NPC Fixes

Added Shalera the Hutt back to the Tyrena Cantina
Fixed issues causing Kav and Boba to be incorrectly pulled through cantina interiors during instances

Animation Fixes

Fixed an issue causing Razor Slash animations to interrupt movement incorrectly

Loot Fixes

Fixed deconstruction issues for Hoth Imperial Scout armor pieces

Instance Fixes

Adjusted Hraaca instance auto-close timing for consistency
Added fixes for clone auto-close behavior

Misc World Cleanup

Removed unused buildings and debris from Mos Eisley
Relocated several token vendors near the Bazaar
Fixed multiple missing strings and world interaction issues

Misc Other

New loading screens for all planets, courtesy of Scorpius Von Guts

]]></description><link>https://swgevolve.com/forums/topic/1328/chapter-6-rise-of-the-mandalorians</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/1328/chapter-6-rise-of-the-mandalorians</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 21 May 2026 04:14:30 GMT</pubDate></item><item><title><![CDATA[Patch - 01/27/2026]]></title><description><![CDATA[[image: 1744-122f83ae4ce9-1769519234426.png]
BH Mission Revamp:


Previous tier 3 missions are now capped at level 89.


Master BH's at lvl 90 now have the following:


Revamped "boss" missions as a base that pay out 40k and NPCs lvl 95


Newer "elite" difficulty that pays out 50k with Gold Elite lvl 110 NPCs


Elite Missions have a rare chance to drop PLC, BL, Alum Minerals and Jetpack Bases


Bounty Missions no longer go against the daily mission cap and rewards are not reduced based on number of daily missions completed (while not grouped)


Misc Changes:

Fix for MK1 Missles and Launchers (existing crafts will need to be fixed by visiting fixer)
Tweaks to reactive heal (Additional adjustments may be made based on feedback)
Energy has been added to Resource Crates
Fixed issues with Lifeday boss adds not spawning
Heroic: Avatar Platform (16-man) now requires a minimum of 6 people or the instance will close
Heroic: Avatar Platform (16-man) mobs have been adjusted for a slightly higher difficulty

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/1163/patch-01-27-2026</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/1163/patch-01-27-2026</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Tue, 27 Jan 2026 13:13:59 GMT</pubDate></item><item><title><![CDATA[QoL Patch - 1/19/2026]]></title><description><![CDATA[[image: 1708-122f83ae4ce9-1768823562317.png]
Quality of Life Updates:


Waypoint Limit has been increased from 100 to 1000 entries


Datapad Limit has been increased from 250 to 1000 items


Faction Swap Devices have been tweaked for better descriptions


Removed "Unique" tag from Aurilian Buff Crystals (Can now purchase more than 1 at a time)


Fixed issue with players unable to move or pickup Buried Treasure Drum (RLS Reward)


CSR turn in if stuck in house or visit Fixer in Mos Eisley if in inventory


Lower spend on Muse Expertise Page for Ent Buffs


Added Block Value to Ent Buffs (15 Value per point for a max total of 150 Value)


Jewelry Box Veteran Reward no longer has a broken "back" button that will claim the gift by mistake


Bounty Hunter QoL:

Reveal Bounty will now eject players from Cloud City houses and bottom floor of Musty Bunker

Bio-Engineer QoL:

Reduced resource costs for several Beast Master related recipes including the Enzyme Extractor and components
Performing a cleanse with the incubator will now reset the experiment session timer
Bio-Engineers should now be able to use more than one incubator at a time
Fixed Inconsistencies with the next user timer when fully invested and in a BM Specialization City
Tweaked calculations related to DNA Harvesting

Attachments

[image: 1709-122f83ae4ce9-1768823610390.png]

Historical reactions: Like × 4
]]></description><link>https://swgevolve.com/forums/topic/1157/qol-patch-1-19-2026</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/1157/qol-patch-1-19-2026</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Mon, 19 Jan 2026 12:36:38 GMT</pubDate></item><item><title><![CDATA[Lifeday 2025]]></title><description><![CDATA[[image: 1636-122f83ae4ce9-1766232017584.png]
Kashyyyk Residential Zone:

New Residential Zone has been added to Kashyyyk
This zone is restricted to regular and tall variants of the Tree House, Dagobah and Nightsister Huts
Players can enter this area via the Kashyyyk Residential Coordinator NPC outside the Great Tree in Kachiro
ITVs can now be used in most Kashyyyk Regions to return back to Kachiro

Crafting:

Advanced Production now increases Factory Speed by 25% per point spent. Up from 10%.

Lifeday 2025:


New World Boss (Mustafar)


Drops a unique lava resistant mount


New Rewards:


New Paintings


New Familiar


Tall Tree House


Historical reactions: Like × 4
]]></description><link>https://swgevolve.com/forums/topic/1117/lifeday-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/1117/lifeday-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sat, 20 Dec 2025 12:13:57 GMT</pubDate></item><item><title><![CDATA[Chapter 5.9 - 11/22/2025]]></title><description><![CDATA[[image: 1537-c15ee18c9ad7-1763994334360.png]
World Bosses:

All World Bosses will now drop credits.
All World Bosses will now display the results of the timer when being defeated.
Added World Boss Camp to The Terror of Halloween World Boss

Mission Terminal Revamp:


XP Earned has no daily limit


Credits earned has no daily limit


Earnings from mission terminals will now hit diminishing returns of 5% per daily mission completed up to a cap of 80%.


Group Bonuses have been added to mission terminals.


This is a straight multiplier based on the number of unique accounts in a group and in range of the payout.


Missions will be monitored for feedback and additional changes may come as needed.


Combat:

Removed redundant PvP Area Revives - Through multiple QoL Passes these are now identical to each other
Nerve Gas misfires fixed, ranged increased from 24m to 36m (effectively), reduced area effect diameter from 128m to 64m
Double Time no longer removes Position Secured (since Position Secured isn't a root anymore)
Updated most defensive abilities to have a higher combat queue priority, which hopefully improves misfires and overall predictability.
Ally Grenade and Bacta Cloud will now require a friendly target to activate and will be tossed at their location

Jedi

Updated few Jedi commands to live under a better command browser category
Reduced Jedi Cloak of Hate and Shatterpoint to level 85 (to match jewelry)
Raised Barrier of Blades chance to 50% to compensate for lack of debuff reflection, removal of AOE effect, and reduced damage.
Fix bugged Mystic Shock once Knuckler has been unequipped

Beastmaster:

Improved provoke
Increased BM Revive range to 24m

Misc Changes:

Removed "No Trade" off Geo Speeder, Solar Sailer, and Senate Pod
Fixed issue with Bestine Elections
The OG Heroics will now display the results of the timer when being completed.
Temporary GMF Changes to instances have been reversed.

Attachments

[image: 1535-a5ff77504814-1763815039274.png]

]]></description><link>https://swgevolve.com/forums/topic/1074/chapter-5.9-11-22-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/1074/chapter-5.9-11-22-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sat, 22 Nov 2025 12:45:44 GMT</pubDate></item><item><title><![CDATA[Chapter 5.8 - 10/14/2025]]></title><description><![CDATA[[image: 1490-a5ff77504814-1760441089329.png]
**Chapter 5.8 - 10/14/2025
New Color Palettes:**

Almost all items in the game now have a universal color palette between armor and clothing
Color Palettes have been redone for clothing, armor, vehicles, starships, furniture, droids and housing
Recolor Kits will be available on login for corrections to correct armor. This is a stack of kits available once per account
Jewlery Sets, most non-crafted armor and Blacksun Ace helmets can now be colored between the Armor and Clothing Recolor Kits
Some NPC recolors are still a work in progress

New Rewards and Loot:

New 2 year anniversary claimable on login
New server transfer painting claimable on login
New rewards added to the Event Vendor
Added New Items to GMF Vendor
Added 1 missing Xeno furniture piece to the RLS loot table (Xeno Recliner).
YT-1300 and Vigo Houses added to World Boss Vendor

Weapons

Added Bowcaster recipes to Novice Weaponsmith
Added Legendary Bowcaster Schematic as rare reward in 16-man Avatar

Space

Fixed bugs related to docking player ships in space
Launching your ship from a group members POB can now be done via the datapad instead of just using the escape pod to launch a random ship

Miscellaneous

Icon fixes for Stealth Strike, Jedi Shields, &amp; Heal Cut Recourse
Several space vendors have been added to Mos Eisley
Added New Loot to New GMF Event Boss
Added Clothing Recolor Kit Schematic to Trader Vendor
Added Furniture Recolor Kit Schematic to Trader Vendor
Added Wampa Rug Schematic to Wampa Boss Loot Table
Added Wampa Pelts to Wampa Loot Tables
Added Trandoshan Hunter Outfit Schematic to final boss in 16-man Avatar
Added Wookie Pelts to Avatar Loot Tables
Added Anniversary Kiosk Decoration Reward
Removed No Trade from Entertainer, FRS, BH and World Boss Tokens
Fixed Issue with Deadeye Set not properly applying action damage to sure shot
Additional Items added to the Space GCW Vendors
Fixed issue with Duros species height being reset each login
Increased Height Ranges for male Zabraks and Nightbrothers

Combat Changes

Root chance increased for Force Throw and Pommel Bash (When fully upgraded) from 8% to 20%
Force Throw’s snare duration reduced from 15 seconds to 12 seconds. Root duration reduced from 15 seconds to 12 seconds
Pommel Bash’s snare duration increased from 8 seconds to 12 seconds, and root duration increased from 8 seconds to 12 seconds
Improved Jedi Taunt CD to match Tera Kasi and Commando
Adjusted Force Alacrity (parry chance while saber reflecting) reduced from 20% to 15% total
Beast Master Provoke bumped up by ~30% strength
Add 25% dodge &amp; parry bypass to Dread Strike, &amp; Ambush/Snipe, improving their chance to hit

5 Piece Jewelry Updates:


The following Jewelry Heroic Sets have been adjusted:


Cutthroat's Jewelry Set (Swordsman)


Striker's Set (Swordsman)


Swashbuckler's Set (Fencer)


Pikeman's Set (Pikeman)


Assassin's Set (Assassin)


For the Cutthroat's Set, the following changes were made:


Removed Cooldown Modifiers for Dizzy


Added Damage Increases for Dizzy with the same modifiers as above, 1% each


On the 5-Piece Bonus, 15% Damage for Dizzy was added


For the Striker's Set, the following changes were made:


On the 5-Piece Bonus, the following has changed:


Vital Strike Damage is increased by 15%


Flurry Damage is increased by 20%


Flurry Damage Decrease Debuff on target has been increased by 10%, reducing damage output from target by 20%,


For the Swashbuckler's Set, the following updates were made due to how SOE treated the set:


Removed Decapitate Cooldown from each jewelry piece


Readjusted the values of the 3/4/5 piece cooldown reduction of Decapitate to work as written


The Assassin's set has been completely revamped to more closely resemble the Jedi Shadow’s Embrace Set.


Jewelry stats:


Luck: 35


Resist Root: 2


Resist Snare: 2


Assassinate Damage: 2


Ambush Damage Increase: 2


Snipe Damage Increase: 2


5-Piece set bonus stats:


+150 Luck


Grants Advanced Smoke Bomb ability


Reduces Cooldown of Advanced Smoke Bomb


For the Pikeman's set, the following has been changed:


Jewelry stats:


Strength: 30


Pin Down Cooldown: 1


Crush Damage Increase: 2


Pin Down Damage Increase: 2


Action Cost Reduction: 2


5-Piece set bonus stats:


Increase Strength by 200


Reduce Cooldown of Pin Down by 6 seconds


Increase Damage of Pin Down by 15%


Increase Damage of Crush by 15%


Converts All Basic Attacks to AOE


Thank you Domess, Arialda, Ywoski, Cailener, Robdo, Coke403, and Palon for submitting screenshots that led to many strings being fixed.
]]></description><link>https://swgevolve.com/forums/topic/1025/chapter-5.8-10-14-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/1025/chapter-5.8-10-14-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Tue, 14 Oct 2025 11:32:40 GMT</pubDate></item><item><title><![CDATA[Chapter 5.7 - 09/18/2025]]></title><description><![CDATA[Details:
Jedi roots have gained a reputation to be distinctly powerful, locking down all movement with ease. The following changes will allow Jedi to continue to snare easily, but make roots rarer.

Force Throw and Pommel Bash root chance was not working as expected, and will now be brought down from an actual 50% rate (with 4 points) to 8%.
Shared cooldown added
Adding a global 8 second recourse to all non-dire roots

Similarly, stuns have gained more popularity in group play, sometimes leading to a sequence of continuous lockout for 8 seconds or more. To avoid too much sequential stunning, we’re trying out a global recourse that prevents a player from being stunned again for 4 seconds after the current stun disappears. This applies to Pistol Whip, Flashbang, and Beast Master Kick.
Dazes: Formerly often called “Stuns”, this will be our chosen term to reference abilities that strip defenses - Head Crack, False Hope, and Disarming Slash
DoT Balancing: We’ve observed that a few DoTs are murderous and the rest are pretty non-threatening. This is mostly owed to one-handed weapon DoTs hitting extremely hard, and people having been given powerful DoT fighting abilities, leaving all other DoTs in the dust.  The following changes aim to tamp down the explosive potential of one-handed DoTs, while giving other DoTs more of a chance to come into their own.

One Handed Weapon DoTs
DoT application rate has been reduced from 20% to 8% for fencers and one-handed lightsabers.

Few adjustments to calculated resource quality during crafting: Reverted a change Stella Bellum (Source) made to White and Gold (SOE Live) which caused a few resources to miscalculate their maximum gates. This was causing SWGAide.com to sometimes misreport what the best resource was to use for a schematic, as it assumes SOE Live settings, used by SWG Legends and a few other servers. Steel, copper, aluminum, and siliclastic ore calls will now use their legacy attribute gates instead of the JTL attribute gates. This will slightly improve crafting results when schematics call for the above resources generally, but not by name (e.g., “Steel” but not “Duranium Steel”). Affected classes and attributes are:

Metal - Cold resistance
Ferrous metal - Conductivity, cold resistance, &amp; malleability
Steel - Conductivity, cold resistance, &amp; malleability
Non ferrous metal - Cold resistance, decay resistance, heat resistance, &amp; shock resistance
Aluminum - Cold resistance, conductivity, decay resistance, heat resistance, shock resistance &amp; unit toughness
Copper - Cold resistance, decay resistance, heat resistance, shock resistance, &amp; unit toughness
Sedimentary ore - Decay resistance, &amp; shock resistance
Siliciclastic ore - Decay resistance, shock resistance, &amp; unit toughness

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/999/chapter-5.7-09-18-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/999/chapter-5.7-09-18-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 18 Sep 2025 22:29:06 GMT</pubDate></item><item><title><![CDATA[Chapter 5.6 - 07/18/2025]]></title><description><![CDATA[[image: 1370-a5ff77504814-1752884600628.png]
Daily: Hracca Glade

New 2-Man Factional Instance that rewards GCW Points, a Kashyyyk Token, and an NPC with a stat mod

Mystic:

Cooldown on abilities have been adjusted
Action Drain should only proc on Force Drain

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/896/chapter-5.6-07-18-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/896/chapter-5.6-07-18-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sat, 19 Jul 2025 00:51:54 GMT</pubDate></item><item><title><![CDATA[Chapter 5.5 - 07/12/2025]]></title><description><![CDATA[[image: 1353-a5ff77504814-1752320550548.png]
Assassin:

Fixed issue that could cause game to crash on expertise page

Doctor:

Out of Combat Resuscitate Player and Drag are now granted after 4 points in Novice Doctor
Bacta Grenade Skill now grants Bacta Grenade and the Single Target In-Combat PvE Revive

Empire/Remembrance Day:

Master Jedi Artisans should be able to do the crafting quests

Space GCW:

Additional tweaks for giving proper credit

Smuggler:

Break The Deal should no longer have issues when other debuffs are applied

Fixes:

Firework Packages and Crafted Firework Shows should now work as intended

]]></description><link>https://swgevolve.com/forums/topic/885/chapter-5.5-07-12-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/885/chapter-5.5-07-12-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sat, 12 Jul 2025 12:18:35 GMT</pubDate></item><item><title><![CDATA[Chapter 5.4 - 07/03/2025]]></title><description><![CDATA[[image: 1309-909accaaf09c-1751540482244.png]
Heroic Avatar:

Increased damage on the two bosses and the guard captains

Space GCW:


You should now get credit for PvP Space Battles if you are either flagged SF on the ground OR in space


Space Battles will now restart every hour in each zone


Attacking ships will now spawn in at the 5-minute mark and the space battle will clean up after 30 minutes (if not sooner due to one side winning)


The space battles will begin at the following staggers:


Tat - :00


Corellia - :15


Dantooine and Naboo - :30


Lok - :45


Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/866/chapter-5.4-07-03-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/866/chapter-5.4-07-03-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 03 Jul 2025 11:39:26 GMT</pubDate></item><item><title><![CDATA[Chapter 5.3 - 06/26/2025]]></title><description><![CDATA[[image: 1296-909accaaf09c-1750957012076.png]
New Instance:


Heroic Avatar 16-Man is now Live


Rewards 2 Kashyyyk Tokens Upon Completion


Kill Collection x20 for the Watch Commander - Increase to crit chance


New Loot Tables


Weapon Components that include Ranged and Melee Crit +31 through +35, Action +251 through +300, Health +251 through +300


A special surprise for Armorsmiths to go out and rebuild all their cores


Assassin:

Vibrogenerator is no longer dependent on Assassin's Blade

Beast Master and Creature Handler:

Fixed issue preventing expertise investments from increasing the strength of heals

Jedi:

Lightning Burst and Telekinesis are now affected by damage increases to Force Lightning
Proc Chance has been removed from Dark Fury 5-Piece. Powers Cooldown has been increased to 30% and Force Lightning Damage 15% has been added to the 5-piece bonus

Loot Changes:

Random Loot is now the default loot option when creating a group

New Items:

Added Aurilian Obelisk to Aurilian Crystal Vendor
Added New Rewards to Empire/Remembrance Day Vendors
Event Foods will now stack in your inventory

Textures:

Added Unique Tatooine and Naboo Starport Textures by Himalayas

Bug Fixes:

Multiple String issues have been corrected for mislabeled Jedi Crystals and The Black Sun Medalion
Ace Pilot and Faction Swap tokens will now give warnings if the player is not a Combatant
Looted Armor will no longer have Armor Protection Values

]]></description><link>https://swgevolve.com/forums/topic/843/chapter-5.3-06-26-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/843/chapter-5.3-06-26-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 26 Jun 2025 17:40:56 GMT</pubDate></item><item><title><![CDATA[Chapter 5.2 - 06/19/2025]]></title><description><![CDATA[[image: 1285-909accaaf09c-1750338832285.png]
Bug Fixes:


Fixed Undead Bunker Spawn Issue


Fixed FRS Jedi being stuck in "changing status" (in some instances this requires a death)


Partial fix for group looting messages


Strings will show correctly


Some items may still show %TO when looted


Performance Improvements:

Tweaked settings that may reduce rubberbanding issues

New Items:


Imperial and Rebel Faction Swap Tokens have been added to the Restuss Vendors


These will be closely monitored, we have added this for those PvPers who have contributed to our friendly PvP Environment by swapping factions as needed to balance out fights. This item allows the players to keep their rank when swapping factions.


]]></description><link>https://swgevolve.com/forums/topic/831/chapter-5.2-06-19-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/831/chapter-5.2-06-19-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 19 Jun 2025 13:19:41 GMT</pubDate></item><item><title><![CDATA[Chapter 5.1 - 06/12/2025]]></title><description><![CDATA[[image: 1265-909accaaf09c-1749731843515.png]
Stats:

Punishing Blow has been refactored and will now apply more logically.

Instances:

Questing in Heroic: Undead Bunker will perform more reliably if someone dies and renters.
The bunker in Heroic: Undead Bunker will no longer lockout groups that have pets.
Kill Collection x20 for all the new Kashyyyk Instances

Vendors:

New Aurilian Crystal Decoration Courtesy of Mana at the Vendor in Aurilia
Mining Ship Colossal Cargo Hold increased to 500k

Entertainer:

Entertainer Books Added to NoTrade Shared
Image Designer should be able to change tattoo and fur color again.
Entertainers should be able to craft all their goods again.
Entertainers should be able to play Xantha and Valahorn again.

Commando:

Tank/Damage stance from TKM added to Master Commando

]]></description><link>https://swgevolve.com/forums/topic/816/chapter-5.1-06-12-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/816/chapter-5.1-06-12-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 12 Jun 2025 12:44:05 GMT</pubDate></item><item><title><![CDATA[Chapter 5: Return to Kashyyyk - 05/30/2025]]></title><description><![CDATA[[image: 1243-909accaaf09c-1748603365783.png]
Welcome to Chapter 5. During this chapter we are revisiting Kashyyyk by creating new versions of some of the classic instances and bringing classic weapon skins up to par with the heroic level weapons. We will continue to add rewards and more tweaks and additional instances during this chapter as one last stop on the way to hardmode instances.
Instances:


Heroic: Undead Bunker - Presents a similar challenge to current Heroic Level Instances


Daily: Defeat the Clone of Tank


New Daily Instance that is designed for up to 4 players.


Vendor:


New Kashyyyk Token Vendor with a selection of Weapons from the old Kashyyyk content that can be deconstructed and recrafted with higher values.


A second round of weapons and additional rewards will be added in following patches.


Jedi:

Fixed issue that caused the 1-h saber speed buff to affect the damage of special abilities in unintended ways.
Fixed issue with saber stance buffs sticking to the wrong weapons

Creature Handler:

Tamed Creatures can now be renamed.

Historical reactions: Like × 3
]]></description><link>https://swgevolve.com/forums/topic/782/chapter-5-return-to-kashyyyk-05-30-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/782/chapter-5-return-to-kashyyyk-05-30-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Fri, 30 May 2025 11:17:45 GMT</pubDate></item><item><title><![CDATA[Chapter 4.10 - 05/13/2025]]></title><description><![CDATA[[image: 1226-909accaaf09c-1747135577303.png]
Assassin:

Avoid Damage will now have flat damage reduction to incoming and outgoing damage

Buffs:

Bantha Surpise duration has been increased to 2 hours since it is a single use food item

Crafting:

Re-added the missing 20 Experimentation Stat from Weaponsmith
Master Artisan is now granted the Melee Strike ability from the Brawler Tree in addition to the fan shot ability from the last patch

Combat Medic:

Doubled area of effect for Gas Cloud

Doctor:

Evasion will greatly increase dodge, parry, and evasion for a limited duration

Entertainer:

Entertainer Trees have been streamlined similar to the crafting trees and entertainers will receive skill reset

Jedi:

Fixed an issue that caused Arterial Strike to have a bigger first hit on action drain than Gas Cloud
Cooldown time on Force Mend has been adjusted to 4 sec base cooldown instead of 2
Weapon Speed Mod for 1H Saber stance has been reduced to 2 sec reduction instead of 4
Shien - Increased Reflect Chance from 15% to 20%
Revamped Jedi Meditate Bonuses and added 3 new ones

**Space: **


Pilot Ace Token can no longer be used to get ace of the opposing faction without first being neutral


Fixed an issue where astromechs and navicomputers would not display any loaded droid commands in the datapad examine window or starship terminal screens


Fixed an issue where certain NPC ships would not spawn in the Tier 3 Rebel Lok Duty mission


Reduced the structure removal confirmation code from 6 digits to 2 for faster and easier removal


Increased starship hangar storage space for fighters to 20. Up from 10


Increased starship hangar storage space for POBs to 2. Up from 1


Increased vehicle garage storage space to 20. Up from 10


Increased vehicle garage display limit to 10. Up from 5


The number of ships displayable at any one time in the starship hangar has not been changed


Space Crafting:

Greatly reduced space mining resource requirements for heavy variant starter ships (TIE, Z-95, Scyk)
1,000 units of two different asteroids to make a heavy variants has been reduced to 100
Increased the amount of resources gained from Asteroid Mining
Added a consumable to the World Boss Vendor that offers a 2 hour, 50% mining increase
Added 3 new Colossal Cargo Holds to the World Boss Vendor

Teras Kasi:


Void Dance will now have flat damage reduction to incoming and outgoing damage


Fixed an issue that was preventing the third point from being spent in annulling


Added two new stances to the master box of Teras Kasi


TKM Tank Stance - Decreases Incoming Damage by 15% and Decreases Outgoing Damage by 40%


TKM DPS Stance - Increases Damage by 25% and Healing Reduced by 40%


Grouping:

32 Man Groups are now enabled

Skill Tree Restrictions:

The Skill Tree restriction for learning both Commando and Teras Kasi has been removed
Advanced Innate Armor and Pinpoint Shielding have been designated as preclusion skills, you cannot stack both
Void Walk and Stand Fast have been designated as preclusion skills, you cannot stack both

]]></description><link>https://swgevolve.com/forums/topic/762/chapter-4.10-05-13-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/762/chapter-4.10-05-13-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Tue, 13 May 2025 11:36:01 GMT</pubDate></item><item><title><![CDATA[Chapter 4.9 - 05/08/2025]]></title><description><![CDATA[[image: 1222-909accaaf09c-1746707450065.png]
Attributes:


EXPERIMENTAL - Altered Dodge to be a ranged only defense instead of melee/ranged.


Dodge defends against ranged


Parry defends against melee


Evade defends against AOE


(This does not affect Lucky Dodge from the Luck Stat)


Buffs:

Smuggler Junk Dealer Buff now has a 2hr duration
Bantha Surprise now has its own buff slot and is +100 con/+100 stamina

Crafting:


Crafting Trees are more streamlined and will require less points.


No adjustments have been made to the underlying stats, experimentation, etc that can be earned.


Master Artisan is now granted the fanshot ability from the Marksman Tree.


Commando:

Devastation Procs will now be guaranteed Strikethroughs
Devastation Procs cannot be Blocked or Glanced

Jedi:


Fixed Issue where Jedi were missing droid commands


Fixed Issue with Jedi Knuckler and Saber Block (for real this time)


Fixed Issue as designed by SOE that linked Jedi Expertise Bonuses to being in a stance/form


Non-Form Bonuses will now accurately apply when not in a form


Forms should now properly reapply when logging back in


Increased Bleed Damage of Overhead Slice


Increased Force Rend Duration from 12s to 25s


Increased Threat Generated by Guardian Strike


Added Heal CD Reduction to Jedi Sage Jewelry Set 1/3/5


Added a small heal to Jedi Sage that is equivalent to Bacta Ampule


Added Force Rush ability to the Master Box of Jedi Battlemaster


Added two new Jedi Jewelry Sets (Shadow's Embrace and Warden's Defense)


Added 3 Jedi Saber Stances designed to enhance the use of either of the three saber types


Force Accuracy has been updated to Offensive Parry Reduction instead of Hit Chance Increase


Force Agility now includes Parry


Improved Saber Reflect now has a 4 point spend instead of 2


Revamped Jedi Forms to lower cost and encourage stance swapping


Smuggler:

Added Last Ditch Ability to the Master Box of Smuggler (In addition to Cover Fire)
Added innate 10% Chance of Lucky Dodge and Lucky Hit to Master Smuggler
Impossible Odds hit chance by luck has been increased to 5% per tick instead of 3

Space:


New Reward: Once Per Account Gift of Ace Pilot Skills


Droids can now be renamed more easily and include numbers in names


Flight Computers can now be renamed


Ace Pilots can now fly existing ships even when leaving their piloting group to work on another ace.


Components must already be loaded (may adjust this in a future update)


World Boss:

Added two new World Bosses (Talus and Dantooine)
Added World Boss Travel Device to Vendor
Added additional items to World Boss Vendor (Relaxation Pool and Shock Collar)

Misc:

Tuned the amount of Dodge/Parry available in Commando/Teras Kasi Expertise
Entertainer Token has been added to No Trade Shared
Buff Banners have been moved from Captain to Sergeant (Rebel) and Sergeant (Imperial)
New General Buff Banners have been added that grant all the class buffs in one at General Rank
The Buff Droid will now apply buffs to any pets you have called out
Fixed issue with shipwright helper monkey buff

]]></description><link>https://swgevolve.com/forums/topic/754/chapter-4.9-05-08-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/754/chapter-4.9-05-08-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 08 May 2025 12:36:10 GMT</pubDate></item><item><title><![CDATA[Chapter 4.8 - 04/19/2025]]></title><description><![CDATA[[image: 1211-909accaaf09c-1745069997966.png]
Assassin:

Assassin's Jewelry Set - Swapped out Spy's Fang Action Cost with Assassinate Damage Increase

BH:

Fixed issues with Tangle Bomb not applying Dires since being adjusted to a thrown trap
Fixed issue that prevented the Dire Set from working with Venomous Ploy

Buffs:

Added descriptions to the new Buff Items added last patch

Factional Themepark Armor:

Increased Stats and Armor Rating (+30 Con/Luck/Str/Prec and 6000 K/E)

Jedi:

Jedi Players should no longer have issues going on leave when planet traveling (Non-FRS Only)

Space:

Fixed issue that prevented docking with some ships
Added Docking Animation to Player Docking
Added the ability to launch from POB via a radial on the Escape Pod
This overwrites your "HOMEPORT" location

Other Fixes/Changes:

Advanced Rebreather will now be named differently than the standard rebreather - DWB
Added GCW Scrolls to the Invasion Vendors

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/735/chapter-4.8-04-19-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/735/chapter-4.8-04-19-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Sat, 19 Apr 2025 13:45:49 GMT</pubDate></item><item><title><![CDATA[Chapter 4.7 - 04/10/2025]]></title><description><![CDATA[[image: 1205-909accaaf09c-1744284416472.png]
Buffs:

Warzone Adrenal added to Restuss Vendor
Innoculation of the World Bosses added to World Boss Vendor

Jedi:

Added missing socket to Ancient Sith Knuckler
Mystic Shock now has 100% Armor Penetration
Saber Burst and Lightning Burst now have 50% Armor Penetration
Altered Base Form 4 - Incoming Damage is now increased by 5%
New Form 4 Tier 3 - 10% Lightsaber Ability Damage Increased by 10% per point and Incoming Damage Increased by 2% per point

PvP:

Added location to pvp kills

Space:

Group Members can now Dock with a multipassenger space craft (experimental)

Tokens:

Removed No Trade from WoD Tokens
Removed No Trade from Mustafar Tokens
Added FRS Token to No Trade Shared
Added BH Token to No Trade Shared

Misc:

Improved Discord Activity Webhooks on the backend

World Bosses:

2 New World Bosses added to Rori and Endor
New Rare Drops from both new bosses
New Items added to the World Boss Vendor

]]></description><link>https://swgevolve.com/forums/topic/730/chapter-4.7-04-10-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/730/chapter-4.7-04-10-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 10 Apr 2025 11:33:12 GMT</pubDate></item><item><title><![CDATA[Chapter 4.6 - 04/01/2025]]></title><description><![CDATA[[image: 1198-909accaaf09c-1743505456357.png]
Citizens of Evolve,
**
Dr. Fool (once again) has lost control of his latest creations.
The galaxy renowned "toymaker" in order to save credits, has drastically cut back on containment and security at his toy facilities across the galaxy.
5 of his creations have escaped and are wandering their respective planets.
The Advanced Product Recall Initiative Leaders (A.P.R.I.L.) are advising unbeknownst travelers to take extra caution while traversing Tatooine, Naboo, Lok, Corellia and Endor. Travelers should not approach these creations on their own.
**
Citizens may attempt to disable these "toys" at their own risk*
*Dr. Fool and the Doctor Fool Toy Company cites no claims, representations or warranties, whether express or implied, are made by its company as to the safety, reliability, durability or performance of any of its products.
]]></description><link>https://swgevolve.com/forums/topic/719/chapter-4.6-04-01-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/719/chapter-4.6-04-01-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Tue, 01 Apr 2025 11:06:10 GMT</pubDate></item><item><title><![CDATA[Chapter 4.5 - 01/22/2025]]></title><description><![CDATA[[image: 1155-909accaaf09c-1737554722003.png]

Bug Fixes:

Factional recruiters are no longer racist against Cereans (You can now purchase items for your GCW Rank)
Cloning issues have been fixed for the daily instances, you can now clone to Tatooine if you die during a Daily Challenge
Position Secured buff can no longer be exploited to last infinitely

Historical reactions: Like × 2
]]></description><link>https://swgevolve.com/forums/topic/679/chapter-4.5-01-22-2025</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/679/chapter-4.5-01-22-2025</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 22 Jan 2025 14:06:07 GMT</pubDate></item><item><title><![CDATA[Chapter 4.4 - 12/25/2024]]></title><description><![CDATA[[image: 1131-909accaaf09c-1735144474590.png]
New Veteran Reward:

Lifeday 2024 Painting

New Lifeday Rewards (2024) (Credit Vossk):

Lifeday Scarf (Worn in Necklace Slot)
Baby Yoda Christmas Graffiti
Bossk Lifeday Card
Deathstar Tree Topper
Neon Twilek Hologram
Lifeday Ornament (2024)
Lifeday Card (2024)

Fixes:

More String fixes courtesy of Mana
Fixed Waypoint Locations for early Legacy Quest NPCs

]]></description><link>https://swgevolve.com/forums/topic/668/chapter-4.4-12-25-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/668/chapter-4.4-12-25-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Wed, 25 Dec 2024 16:40:20 GMT</pubDate></item><item><title><![CDATA[Chapter 4.3 - 10/17/2024]]></title><description><![CDATA[[image: 986-909accaaf09c-1729167132892.png]
New Veteran Rewards Added for Anniversary:

Experience Grant - This item will grant a bulk amount of all the XP types except for Jedi XP. (Our version of an instant 90)
Crafting Jewelry Crate - One free set of your selection of crafting jewelry.
1 Year Anniversary Painting

New Daily Challenge:

Daily: Revanite Resurgence is now Live!

Galactic Moon Festival:

New rewards for 2024 (Credit Vossk and Reyna)

Tusken King:

Friendly NPCs in TK will now be able to be attacked again by enemy NPCs
Reskinned for the duration of GMF

IG-88:

Reskinned for the duration of GMF and mechanics slightly altered

Beast Master:

Engineered Beasts can now be traded from the Datapad.

Carbineer:

Return Fire should now properly show on the Expertise Page
Fixed an issue with carbineer procs working with heavy weapons (unintended)

Entertainer:

Fixed some bugs related to the Build-A-Buff Collection and reduced the count from 30 to 20 of each class

Fixed Neural Recon Bug

Will now properly reset 1 instance per day for any player regardless of which terminal is used
Will not prevent other players from resetting an instance if it was already used

Entertainer Droid:

A new entertainer droid has been placed outside Mos Eisley Cantina that will allow you to buy entertainer buffs for 25,000 credits.

Buff Droid:

A new Buff Droid has been added to the Restuss Vendors for 1,000 comms. This droid will stay out for 60s. Anyone nearby can converse with this droid to get a full range of Med and Officer Buffs.

Legendary Weapons:

Fixed some issues related to Legendary Weapon Schematics and Increased their final DPS Output

Legacy Quest:

Fixed an issue with some bugged quests due to our quick leveling pace. Characters with bugged "Mighty Mites" should be able to now talk to The Mayor and get sent back to Vourk and then Niko.

]]></description><link>https://swgevolve.com/forums/topic/636/chapter-4.3-10-17-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/636/chapter-4.3-10-17-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 17 Oct 2024 12:16:05 GMT</pubDate></item><item><title><![CDATA[Chapter 4.2 - 9/27/2024]]></title><description><![CDATA[[image: 812-909accaaf09c-1727384923863.png]
FRS Activity Announcements:

The FRS Activity Channel on Discord will now only report on kills dealt by FRS Ranked Jedi

Heroic Moment/Rare Loot System:

RLS boxes have been adjusted to only pull loot from their respective loot tables and not the previous tier.

Jedi:

Soresu Form will now apply the correct versions of the Parry/Dodge/Block stats.

]]></description><link>https://swgevolve.com/forums/topic/613/chapter-4.2-9-27-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/613/chapter-4.2-9-27-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Thu, 26 Sep 2024 21:17:29 GMT</pubDate></item><item><title><![CDATA[Chapter 4.1 - 9/20/2024]]></title><description><![CDATA[[image: 789-909accaaf09c-1726833885153.png]
Veteran Rewards:

New Once Per Account Painting of Vader in Rememberance of James Earl Jones (Credit Vossk)

Death Watch Arena:


New loot tables that include heroic level weapon components (augs/enhance), stated rings for RE, BH Armor


Small chance at PLC/BL/Alum Minerals/Jet Pack Base on the final boss


Removed collection loot


New Hardmode version available (counts against the daily)


Instance should now close 60 seconds after completion or failing on the final boss to prevent instance farming


Instance total time limit is 30 minutes to complete


Leaderboards:

BH and FRS Badges will now show the correct icons
Made adjustments that should make the leaderboard scores more reliable by separating FRS Jedi from the GCW Leaderboard

Marksman:

Fan shot can no longer be used with a melee weapon

NS/SMC Huts:

Fixed an issue that prevent decorations from being raised/lowered

TCG Vendors:

Fixed an issue that prevent players from using them

World Bosses:

World Boss Tokens are now No Trade Shared
Bot Detections have been added to World Boss Mechanics
World Boss Vendor prices have been lowered on multiple items
Fixed an issue that would prevent some of the World Boss attacks from having a chance to be punishing blows
Added no spawn/no build zones around the World Bosses

Game Client:

New splash and login screens (Credit Jax and Scorpius for contributing new images)

Historical reactions: Like × 1
]]></description><link>https://swgevolve.com/forums/topic/610/chapter-4.1-9-20-2024</link><guid isPermaLink="true">https://swgevolve.com/forums/topic/610/chapter-4.1-9-20-2024</guid><dc:creator><![CDATA[Evolve Staff]]></dc:creator><pubDate>Fri, 20 Sep 2024 12:04:14 GMT</pubDate></item></channel></rss>